About TSI's "Immune to forbid skills" mod.
Hello fellas.I've got a question for ya.
Is it worth to keep TSI's 5th Mod "Immune to forbid skills" or should i change it with "Block/Crit/Damage Rate"?
Here, my TSI. His spirit stones kind a bad cuz lately i can't play too much.
It depends on if you see many enemies who have silence. Edited by Potdenutella at 2018-6-17 12:53
theunknown404 replied at 2018-6-17 11:02 static/image/common/back.gif
It depends on if you see many enemies who have silence.
This.
The graph is basically :
You have players with muter in CSB and/or ToT ?
┌ Yes ─ Keep it.
┤
└ No ─ Change it.
Same goes to the stun immunity in the 3rd mod, as for the deduct fury one it's very common today, keep it.
That's assuming you use TSI as a supporter or normal vanguard, if you plan to hardstack him, just change all of his mods except the heal to block.
does the forbid skills only include silence? or it includes other debuffs too like maybe fosillize ? Devvoke2 replied at 2018-6-17 21:02 static/image/common/back.gif
silence is rare
Shini Kensei = Disarm.
Yeah, i have Tensa. Potdenutella replied at 2018-6-17 19:38 static/image/common/back.gif
This.
The graph is basically :
What's the difference between "Immune to Stunning" and "Immune Stun"? [email protected] replied at 2018-6-18 06:32 static/image/common/back.gif
What's the difference between "Immune to Stunning" and "Immune Stun"?
Those are TSI's mods, the 6th just has a cut description (?).
https://puu.sh/AHseS/165d793739.png personally I changed all his mods except his healing mod to block and loved my 160+% block rate and had 0 regrets
then again I learned how to build a vanguard with Noza, so I'm a block whore, lol
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