GINJO HAS TO BE STOPPED
Ok im not against having some characters that are a little op and have some good attributes but this ginjo is a joke..... ive been playin for 3 years vip 9 all kinds of events and gathering items and evo over the years and leveling armor etc. but i have been coming up againt a few ginjos and i cant even damage them in turn 1..... have a 3.5 mill kokuto jakka 3 mill muken all modifies max treasures .... i know Vanguards dont have super bp numbers but i literally go 20 rounds with ginjo with neither of us doing damage to eachothers team and ginjo has 1.8 mill bp ? so teams dont even matter anymore? just have ginjo?... im not sayin he needs a super nerf but something has to be done ...... am i wrong? his 100% defense growth every round? plus 10% everytime he is attacked or takes damage? ... like i said maybe im looking at it wrong and im totally wrong ?Get HVI or Uryuu. They ignore defense. :lol
Mooken is for scrubs. :victory:
I agree their latest partners have been quite retarded in terms of power.
i think that the new zanpakto and the new Tsukishima might be some kind of counter ... we\ll see lol I don't seem to have any trouble at all taking out that Ginjo.... and you beat me Tens... maybe just a slight rework will get the job done? RiadDahoe replied at 2018-7-16 08:08 static/image/common/back.gif
i think that the new zanpakto and the new Tsukishima might be some kind of counter ... we\ll see
Will probably be the first Zanpakuto to give fury since Suzumebachi. theunknown404 replied at 2018-7-16 10:13 static/image/common/back.gif
Will probably be the first Zanpakuto to give fury since Suzumebachi.
well, if thats comes 2 be true, than its already part of solving Tsukishima problem , that is ...if your opponent moves first.... RiadDahoe replied at 2018-7-16 14:47 static/image/common/back.gif
well, if thats comes 2 be true, than its already part of solving Tsukishima problem , that is ... ...
Tsukishima's mod would likely reduce your starting fury before the battle began, not at his first move. let us not forget the new wording of the last mod... up to 50%... could easily reduce it by 2 fury or 5 fury...
could have a low chance to take high fury...
plus you can easily gain more than 150 starting fury these days with enough money invested theunknown404 replied at 2018-7-16 14:55 static/image/common/back.gif
Tsukishima's mod would likely reduce your starting fury before the battle began, not at his first ...
ah yes, you are correct.....