Devvoke2 replied at 2018-7-27 08:46 static/image/common/back.gif
wait is this thing not defensive aside from clearing debuffs
100% aid for a whole team, do u even need more defence?
rugalb666 replied at 2018-7-27 04:52 static/image/common/back.gif
ok so if it is true the Tsuki haters better prepare their credit card and people playing with free ...
hahah the last part ... priceless..lolzz
Rukongai_News replied at 2018-7-27 02:36 static/image/common/back.gif
Thank you)))
Last is skill))
I already posted the skill for ya... lol you missed me and his comment.
Edited by DeEmEn at 2018-7-27 11:29
rythen replied at 2018-7-27 02:49 static/image/common/back.gif
but its true.
and this are the fortify bonuses, probably increase with each round
Ichibe - 30% Max HP
HVI - 5% Phy ATK
Ginjo - 10% Counter Rate
Sternritter Uryu - 10% Break Defense Rate
Byakuya - 5% Critical Rate
These bonus added once enter battle, unlike the other zanpakuto. Other zanpakuto will trigger these bonus after first attack/being attacked.
That's most recent one. Things may change.
Devvoke2 replied at 2018-7-27 06:46 static/image/common/back.gif
wait is this thing not defensive aside from clearing debuffs
atk only for HVI, stern is break def.
If you want def, they can add that in, and everyone will be crying this zan is broken. lol!
Devvoke2 replied at 2018-7-27 08:53 static/image/common/back.gif
Well aid isn’t real defense
It can backfire
Nah... it last 20 rounds, or till battle is over. lmao.
Devvoke2 replied at 2018-7-27 11:35 static/image/common/back.gif
I don’t really care what they add it’s gold costing zan and most people won’t even get it espec ...
This zanpakuto fix all the OP crap issues. I wouldn't worry about it.