~ Simple Guide of Stats ~
Edited by N7Pankake at 2014-8-16 17:39~Hello my friend's im here to make a simple guide about stats
~You might say dam but who does not know that is so simple... (not trying to ofend anyone)
~Well there is always a someone and thats why im making this for help out
~the ones that does not know how it works so lets start (If i make any mistake please tell me for Further Editing so we can help each other :D).
~
~There are 3 Main Characters each one uses Different weapons
~
~Ghost Blade (Blade... He...) Physical Damage Attack (Need Strengh Stones)
~Spirit Blade (Dual blade looking Sword) Physical Damage Attack (Need Strengh Stones)
~Kido/Rune (Scroll looking Weapon) Strategy Damage Attack (Need Wisdom Stones... Not Strengh even if you are using a Sword like the Avatar )
~
~Lets Start:
~
~Strengh : It raises your Physical Damage Attack and Also it raises Physical Resistance.
~Wisdom : It Raises your Strategy Damage Attack and also it raises Strategy Resistance.
~Damage rate % : For example if u have 100% and your damage is 100 you are dealing 100 damage, if you 150% Damage rate then you are gonna do 150.
~Stamina: He.... ;P. The more Stamina you have the more HP you will get.
~Agility: The more Agility you have the more Speed you get, if you have more speed than the enemie you attack first.
~Inmune Rate %: defends you vs Control
~theres also:
~Deduct Fury Effect growth and Resistance growth
~Control Effect growth and resistance growth. A very common Example is Momo, She can Stuns (Control) Enemies, if you have Inmune Rate then theres a Chance that you dont get Controled
~by her ALSO Lvs affect this stat so beware.
~ Block, Dodge, Counter goes up untill 90% Maximum
~Hit rate % : The more Hit rate % you have the more posible is that you hit your enemie (This go Vs Dodge).
~Dodge rate % : The more Dodge rate % you have the more posible is that you dodge (This go vs Hit rate).
~Crit rate % : The higher the crit rate you have, the higher will be the chance to land a crit. (This go Vs Counter Rate)
~Counter rate% : Counter Rate Decreases the chances to get crit by enemies. (This go vs Crit Chance)
~Break Defence Rate % : The higher Break Defence you have the more chances you have to attack and dont get blocked :3 (It goes Vs Block rate).
~Block rate % : The higher Block rate you have, the more chances you have to Reduce damage (It goes vs Break Defence rate).
~Aid rate % : (Information Provided By: azrial):
~What does "aid" does:
~1. Reduce damage taken (eg. 10000 > 1000).
~2. After the damage is reduced, it will be shared equally by two characters (eg. main char receive 500 dmg, one of your supporter receive another 500).
~Combo rate %: Combo rate % provide additional turn for one of your team member.
~Below shows how it work:
~
S1A1
S2A2V1
S3A3
~
~1. Assaulter 2 trigger combo, Assaulter 1 will get an additional turn in the same round
~2. Assaulter 3 trigger combo, Assaulter 2 will get an additional turn in the same round
~3. Assaulter 1 trigger combo, Assaulter 2 will get an additional turn in the same round
~4. Supporter 2 trigger combo, Supporter 1 will get an additional turn in the same round
~5. Supporter 3 trigger combo, Supporter 2 will get an additional turn in the same round
~6. Supporter 1 trigger combo, Supporter 2 will get an additional turn in the same round
~7. Vanguard doesn't trigger combo .
~Hence, if you're using combo skill or combo partner, how you organize your formation is important.
~~~~~~~~~~~~~~~~~~~~~~~~ Refine ~~~~~~~~~~~~~~~~~~~~~~~~~~~
~Extra Info:
~For the new guys, Here are some stats that you can consider to get:
~Vanguard: Block Rate/Counter Rate/Stamina
~Assault: Speed/Wisdom/Strengh/Crit rate (Wisdom if your Main is a Kido/Rune User, Strengh if you are a Ghost blade/ Spirit Blade User)
~Supports : Speed/Wisdom/Crit Rate (Why crit rate? Heals can crit :0)
~
~Speed on Characters are the Key on PVP
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Have Fun guys!
Contributors on this guide:
- [email protected]
- azrial
- boringstuff
- N7Pankake
combo rate % is the chance of another character being able to attack that turn, if your support has one activate than only another support can hit, usually its the one with faster speed if you have 3, think it comes up as punch during the the actual battle, if you have 3 assaults than the faster of the other two will get an extra hit in frostytide replied at 2014-8-10 11:53 static/image/common/back.gif
combo rate % is the chance of another character being able to attack that turn, if your support has ...
thanks mate no problem, with the skill you have to wait till the turn after you use the skill for it to activate and give your other assaulter another hit :o
UDS SATTAS ATT SATB A A
[email protected] replied at 2014-8-10 12:16 static/image/common/back.gif
UDS SATTAS ATT SATB A A
ATA COKA COLA YAY! :victory: Counter stones reduce cirts on you. [email protected] replied at 2014-8-10 13:06 static/image/common/back.gif
Counter stones reduce cirts on you.
ah, thanks for the Information gonna add that :). hey u forgot some like immune which lower the attacks damage no matter wat bangladesh3610 replied at 2014-8-10 13:31 static/image/common/back.gif
hey u forgot some like immune which lower the attacks damage no matter wat
If u mean Inmune rate thats for defending you vs Control
theres also:
Deduct Fury Effect growth and Resistance growth
and Control Effect growth and resistance growth.
if u mean something else then mind to try to explain it again please, I did not
understand what u mean (Main language is Spanish im sorry).