Best ways to utilize Isshin
So, since a number of us have him now, what is your opinion / strategy that makes best use of Isshin?During Ryoka today:
My speed setup: Shinso -> Isshin -> CSB Byakuya -> Main -> Stark
Zabimaru Zanpaktou
Main w/ 8th Skill, Level 18
Shinso -> Isshin -> CSB Byakuya -> Isshin -> Main -> CSB Byakuya -> Main -> Stark
#=> 43 ~ 46m dmg
Zabimaru Zanpaktou
Main w/ 9th Skill, Level 19
Shinso -> Isshin -> CSB Byakuya -> Isshin -> Main -> CSB Byakuya -> Main -> Starrk
#=> 48 ~ 52m dmg
That extra 15% dmg from Main's skill stacks with Zabimaru, and it seems to be dealing more damage than a 100% combo
Tomorrow I'm going to try to change my attack speeds to :
Shinso -> Isshin -> Main -> CSB Byakuya -> Starrk
I'm thinking that by having my Main go 2nd w/ 9th will apply the 15% buff, and result in a higher damage output
What ways are you best utilizing your Isshin?
aslong as isshin t1 first its done deal bro lol do your assaulters start first round with skill attacks? Edited by watman at 2015-4-21 23:29
ajoalex replied at 2015-4-21 19:39 static/image/common/back.gif
do your assaulters start first round with skill attacks?
Yeah, Shinso T1 into everyone T1
Here's what my attack formation is like now: http://logineu.gogames.me/fightr ... 37529326&aid=58&t=1
Uchida Tomoya's VG is ridiculously tanky, lol
Whoever recommended CSB Shura Kenpachi was right; I'll definitely have more damage with Shura Ken.
I do like having an all-attack partner like CSB Byakuya helps a lot in PvP to clean up the stragglers (supports)
I'll post a battle report of a guild mate who has Isshin and is picking up CSB Kenpachi tmr
I think I'll replace CSB Byakuya with Yamaji if he shows up cheap. Leaning toward the free Resurreccion Ulquiorra as well, since Burn DOTs ignore defense
watman replied at 2015-4-22 08:09 static/image/common/back.gif
Yeah, Shinso T1 into everyone T1
Here's what my attack formation is like now: http://logineu.gogam ...
why don't you place ur csb.bya ahead of isshin in formation? is it because csb.bya combo is for one round and isshin is for 2?
so if isshin goes first, then csb.bya(extra turn), then main(Extra turn), then isshin (Extra turn),
then when csb.bya goes next, main would get the extra turn from csb.bya too right? I've tried
Speeds
Isshin -> CSB Bya -> Main
Here's what happens: http://logineu.gogames.me/fightreport/?rid=579875600625774150&aid=58&t=1
Shinso -> Isshin -> Bya -> Isshin -> Main -> Bya -> Main -> Starrk
They don't go three times =/
PvE
Zanpakuto: Senbonzakura
Partners: Shinso Gin/Isshin/Main/Sexy Yoruichi/Cute Orihime, Skill 2. All but 2 partners have max infused cyclone weapons, other 2 are at 15 and 5. Pushing over 44mil on spirits so far, hoping max infused will add a few more million at least.
PvP
Zanpakuto: Senbonzakura
Partners: T1 Isshin/Shinso Gin/Yamamoto/Main/Demon Ichigo, Skill 10. Edited by watman at 2015-4-22 00:27
Aquivix replied at 2015-4-22 00:22 static/image/common/back.gif
PvE
Zanpakuto: Senbonzakura
44m per hit on Evil Spirits??
That's a lotta' dmg
Good pick on Skill 2, since Senbon & 9th don't stack
Q: Is it better then, to use skill 2 for Ryoka, or skill 9?
>> Does a 30% defense reduction equate to +30% damage for all partners? Haha
watman replied at 2015-4-22 06:25 static/image/common/back.gif
44m per hit on Evil Spirits??
That's a lotta' dmg
Good pick on Skill 2, since Senbon & 9th don't st ...
Since stuff doesn't stack, I found Skill 2 to be the most efficient overall with my setup. Was testing 5 last night and it just wasn't enough. Heck, even 8 did more than 5 since it allowed Sexy Yoruichi to attack a third time in the turn ;). I'll have to do more testing to confirm your answer. I noticed a large difference in damage for everyone though so it sounds about right to me.