MylarHyrule Publish time 2015-10-28 12:13:13

just your thoughts...

you can pic 3 options...  numbered alike are pitted against each other
Zan is Hyroinmaru
pvp team is control

TanakaAiri Publish time 2015-10-28 12:42:46

Well i chose Hikifune (of course) , which then eliminates the need for both Toshi and Gin honestly, and as for Zabi Renji I've always suggested to you that u can do better than him so voted to go for CSB kenny as his replacement.

BlackLusterGod Publish time 2015-10-28 12:51:38

TanakaAiri Publish time 2015-10-28 12:55:58

Top up 2800 gold I believe it is.

BlackLusterGod Publish time 2015-10-28 12:57:24

Zento-Hazashi Publish time 2015-10-28 14:48:17

Nope, no idea what I'm reading

explain, I can't help lol

MylarHyrule Publish time 2015-10-28 16:37:12

what was CSB Kenny's skill and stuff again?

moongoatie Publish time 2015-10-28 16:41:13

MylarHyrule replied at 2015-10-28 16:37 static/image/common/back.gif
what was CSB Kenny's skill and stuff again?

350% growth, -75% break def, recover 20 fury

MylarHyrule Publish time 2015-10-28 17:38:08

moongoatie replied at 2015-10-28 16:41 static/image/common/back.gif
350% growth, -75% break def, recover 20 fury

Fair enough. Noticably better than renji.  Worth the swap.  

Zento-Hazashi Publish time 2015-10-28 18:27:38

1) - CSB Kenny no arguments

2) - Though Tavern Gin's stun chance isn't 100%, it is indeed extremely high, enough for you to have him for 'end-game'. Also he reduces 50 fury at base, which can go higher to above 50 fury; the enemy will have to do 2 attacks to be able to do his skill if your Gin is faster. Toshiro literally does the same thing, but less fury (so once they come out of disarm, all they have to do is 1 attack). But you might be thinking, "But Toshiro has a 100% 'stun rate', shouldn't I get him for more efficiency?" well the thing is, though that is true, Disarm only works for when they do not have 100% fury stacked, and as you many know, you can start with more than 100 fury, so this may not always work. You should also take note that Combo Rate breaks through Disarm, so if one character survives without being disarmed, that character can give Combo Rate to another person that IS disarmed, and they'll still attack/possibly do their skill.

3)Tricky one aren't you lol. Well, Isshin helps both PVE/PVP, especially with CSB Kenny, so that helps, alongside his void in PVP which will shut down any assaulter no matter what, as long as he's faster. However, Hiki can be naturally faster and also boost your team's damage potential.
Both are great for PVE/PVP, so I'd say choose one or the other, all dependant on how you are/what you need, do you need another assaulter for more physical damage? Or you have better gear for physical damage people? Or do you need Hiki for more damage potential between supporters and assaulters for that 1 TURN, and have good gear for wisdom characters?

^^ :)
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