Was it just me or did he chop off that quincy douchebags arm just by yelling at him?
Cuz I don't thi ...
He actually bit the arm off. evagorasl replied at 2016-4-7 20:45 static/image/common/back.gif
He actually bit the arm off.
...like the absolute beast he is! :) suggestion;
Formation - Assaulter
Strength - 5200 (Growth 5.5)
Agility - 4500 (Growth 5.0)
Wisdom - 4000 (Growth 4.2)
H P - 5000 (Growth 5.3)
Increase Strength by a higher percent (20%) and Agility (20%) by a certain percent, and naturally has 15% crit rate, 20% Damage Rate and 10% Avoid Injury Rate
sanpo kenjū
Attack all enemies, growth rate 200%, increase own Damage Rate by 100% for 1 round, randomly silence an enemy for 2 rounds, increase own Attack by 35% and Crit Rate by 55% and all allies crit dmg by 50% for 2 rounds, chance to disarm and reduce fury by 10 points for 1 round, recover hp by 5% and recover own fury by 100 points.
Cost
60k gold if I may, I'd say I'd like him to be a fast assaulter, on the same level of 0 division, but I'd like him to be a pve oriented character, with a very high growth rate, and a cast invincibility, or shield, on himself skill, like for 2 turns. It would make the game more interesting, and it would compensate for the loss due to reincarnation.
He looks like a berserker, not caring of the damage dealt to him, and only aiming to the current enemy. he would be a beast! not a 60k gold beast, but a 20k gold beast :D I think they should make him kind of like kenpachi unohana but faster so he could be useful against zero division. Just single target attack because thats just his style and lot of break def. Lets say something like this:
Formation: Assaulter, SSS
strength 5500 (+5,7)
agility 4400 (+4,9)
wisdom 3200 (+4,0)
stamina 6000 (+6)
talent: increase strength by 30% agility by 15% and naturally has 15% damage rate and 15% immune rate
skill: attacks enemy with highest speed growth rate 500%, increase whole team break defense by 15% for 2 rounds, increase own dmg by 70% for 2 rounds and recover own fury by 50 points.
Mods:
tier 1 increase own attack by 15% tier 5 reduces enemy team speed by 30%
tier 2 increase own break defense by 20% (can surpass 90% limit) tier 6 reduces enemy defense by 25%
tier 3 increases own crit dmg by 30% ultimate modify: ignores enemies invincibility
tier 4 immune fury reduction
Bond:
yachiru 15% attack
ikkaku 15% break defense
oetsu 15% speed
TSI 12% damage rate
Bond:
Yachiru atk 0.5%
H.Byakuya crit 0.46%
D.Toshiro block 0.58%
Ikkaku dmg 0.45%
:D
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