Post Your Suggestions!(seriously)
So we all know and agree that the mergers have their pros and cons :Pros : Better for Bloodbattle,Alliance war, Guild wars, Community and bla bla.
Cons : Evil Spirit and Ryoka
The purpose of this thread is for me and other people to post serious suggestion about how to optimize these two major events and the ONLY way to make any real silver a day for the increased population. So please post serious suggestions and hopefully we can get someone with the juice to put them foward to the devs for consideration because its really hurting almost everyone.
My Suggestions for EVIL SPIRITS :
1)increase the HP of the spirits by a significant percentage for all levels so they would not die in 8-10 mins and individuals only make pocket change.
2)HP remains as it is but when all three spirits die respawn all of them again and continue to do this until 30mins have passed or respawn them a specific amout of times eg 3-5times or more <:D .Also to optimize this option for fairness make it so that one individual can only kill each spirit once even after they respawn if they try to kill any they have already killed before deny them the kill and show the kill cooldown message(even though there is no cooldown to kill them again for the day).
My Suggestion for Ryoka Attacks: (This might be harder to make more beneficial for everyone but whatever please try :p.)
1) instead of putting everyone together make it instanced so that when people join it would put them in for example instance 1 or instance 2, each instance holding a maximum of mabey 15 players each. But this would have to be done in a way to not put majority "stong" with very few "weak"players because they obviously wouldnt get any kills.
I like your suggestions!
I agree with increasing the HP of spirits would help.
What I would like to see, and this is probably not possible, is a 4th spirit that would appear if all 3 spirits were killed.
Ryoka maybe if they could do multiple times a day maybe a morning or night, but I'm not sure if that would help with the "problem." Don't want to dissapoint,but events won't and can't change.Imo that's why:
1)This game is a copy/paste of Ultimate Naruto,or Unlimited Ninja,or Ninja Classic (3 names changed,the gameplay wasn't),so why would they bother to change NOW the game?For the sake of players?You can't believe that's possible,aren't ya?
2)Imagine the bugs with just using ready events from original game,like UBP,Cross Server Event etc.A new fiction like this,who will be totally new,how many bugs and issues will have?Isn't better to just enter event,and do whatever you can,than not enter at all?
3)Your ideas are very good and all,but even if some of admins bother to read them,they'll prolly ignore it.Sorry bout that. think there is only two suggestions i'd make.
1) remove the ability to spend cash / coupons to respawn faster in all events its possible to do
2) use level or bp brackets in ryoka so instead of just entering 1 area for ryoka where its cramed packed, there would be a few to chose from for the different level's. [email protected] replied at 2014-11-9 10:15 static/image/common/back.gif
Don't want to dissapoint,but events won't and can't change.Imo that's why:
1)This game is a copy/pa ...
Believe it or not i know how it is..but im still hoping for a miracle so people post suggestions unless you cant think of anything better than what i did :). the suggestions are good but i dt think the devs are ready to implement any changes, so yeah keep playing as it is. No other choice i believe. For ryoka as much as arena here is my suggestion:
Create several groups 2 or 3 based on dmg, for ryoka having a group for only people who has more than 3 or 4 mill dmg together and people with less dmg in another group, of course the group with the higher dmg will eran more money when they one shot, but at least the low dmg people can on shot and win stones silver ...
For arena, make two divisions, first division and second, the top 10 in the 2n division can challenge the last 10 in the first division to winners go up the loser go down, of course prestige will be higher in 1st division.
For the evil spirit it's gonna be tough, if evil revive every time the same people will one shot again and again..gotta think about it
[email protected] replied at 2014-11-9 12:06 static/image/common/back.gif
For ryoka as much as arena here is my suggestion:
Create several groups 2 or 3 based on dmg, for r ...
I did think about it if you read what i said i stated a possible solution to stop one person from killing them over and over this game is a waste of time, working a full day for 5 mil silver, 2 mil will go on hogu... with 3 mil per day, I need 4 days for 1 reiatsu lvl, 4 days I way to much for me, I give this game another week after I quit since I don't want to waste anymore time with such a poor development DarthVille replied at 2014-11-9 15:01 static/image/common/back.gif
this game is a waste of time, working a full day for 5 mil silver, 2 mil will go on hogu... with 3 m ...
Yes i make around that much a day now too sometimes 4.some, silver gains are suffering...what i want to do next is buy a lv90 partner and the way its going that is going to take weeks. I already know some people stopped playing =/.
Another suggestion by me, mabey add another daily event for making silver that is not dependent at all or overly dependent on other players. Meaning you dont need other players to do it and gain some decent silver or other players dont influence the you silver gain too much for this event.