Mayuri The Unkillable
My group of Mayuri, Isane and Haschwalth were finally able to survive all 20 rounds in today's Void Region. With no attack bonus, they were able to get pretty stable damage at 97-112m per battle.http://bleachjf.gametrees.com/fightreport/?rid=88106153137201059&aid=54&t=1&lang=en_US
http://bleachjf.gametrees.com/fightreport/?rid=88106028583147664&aid=54&t=1&lang=en_US
Devvoke2 replied at 2016-12-5 00:35 static/image/common/back.gif
gawd damn you find a way to break the game everyday huh what else does your team need??
Kukaku can last that long as well. :$ {:3_41:} Could you show us stats of that mayuri?:) UBP Mayuri when was thinking of Mayouri, but Koga's mutulate mod seems OP and exactly what I needed... but with Mayouri I can get natural 90% block on all my front 3... so I dunno yare yare ur brain like mayuri.. u just need tweak a bit yhwach My Yhwach did well yesterday in a few battles:
127m (no attack bonus):
http://logineu.gogames.me/fightreport/?rid=627979208622375900&aid=58&t=1&lang=en_US My Yhwach needs more physical defence though, or someone like Haschwalth to boost it up. ohmyvenus replied at 2016-12-5 12:17 static/image/common/back.gif
yare yare ur brain like mayuri.. u just need tweak a bit yhwach
I'm just not willing to put enough into Yhwach to make him worth it... as a Hyorin user with a fairly stout Noza, I'm thinking that extra def from Mayuri, or the Mutulate mod from Koga would make me much stronger... and that mod from Koga looks like the cheap way of countering Jakka users