mayuri1177 Publish time 2017-2-8 20:23:07

MylarHyrule replied at 2017-2-8 20:05 static/image/common/back.gif
plus, that's 40k on the lower teams...  how much is it in later levels?  while your burn goes down ...

Mutilate is always 14% of HP for me since no other normal partners have a mutilate(Mayuri, Yhwach, Nemu, Haschwalth, Isane and Yachiru).  For the PVE mutilate, I was talking about when it was bugged for a while and working in PVE.

Devvoke2 Publish time 2017-2-8 20:29:38

MylarHyrule Publish time 2017-2-8 20:29:40

mayuri1177 replied at 2017-2-8 20:23 static/image/common/back.gif
Mutilate is always 14% of HP for me since no other normal partners have a mutilate(Mayuri, Yhwach, ...

yeah, I was talking about for current times...   and your mutilate damage (not %) raises as your foes get stronger...   mutilate helps more if your out matched (something I'm sure you forgot the feeling of by now, lol), burn helps more if you out match your foes...

mayuri1177 Publish time 2017-2-8 20:35:56

MylarHyrule replied at 2017-2-8 20:29 static/image/common/back.gif
yeah, I was talking about for current times...   and your mutilate damage (not %) raises as your f ...

Lets say my RJ attacks a Senjumaru with 2m HP.  The burn is going to do over 50% of her HP and the mutilate 14%.  You are correct in that the only time the mutilate will be higher is if the attacking team has very low attack power.

MylarHyrule Publish time 2017-2-8 21:11:47

Devvoke2 replied at 2017-2-8 20:29 static/image/common/back.gif
burn changed ?

i didnt know it took into account defense?


you are a fool...  burn damage is based on base damage, if your base damage is shit, burn damage is shit...  welcome to enlightnment

theunknown404 Publish time 2017-2-8 21:17:30

MylarHyrule replied at 2017-2-8 19:44 static/image/common/back.gif
right, cut out the mutilate, then you only have to deal with the burn, which is MUCH easier to dea ...

Actually, burn is not affected by defense either. It's simply a percent of your partner's out-of-battle phy/kido attack number. It never changes from the start of the battle. For Ryuujin, it's 30% of the sum of all of your partners' attacks. That's how much HP is deducted from the enemy target.

But yeah, if you are going against people with low attack, mutilate is going to do a lot more damage.

tytheboy Publish time 2017-2-8 23:59:59

MylarHyrule replied at 2017-2-8 19:12 static/image/common/back.gif
with insane attack, and immune to mutlate...  I'd wager he's the best vang in the game ATM...

despite having lower kido def than kukakku and no special advantade (orange quality hogu ets that gives him an edge)
kukakku si the bet defensively after all, but human koma is by no means a bad char ive just seen him go trough similar treatment as b.ken

tytheboy Publish time 2017-2-9 00:05:39

MylarHyrule replied at 2017-2-8 19:23 static/image/common/back.gif
icing on that IMMUNE TO MUTULATE cake!!    I'm sorry I keep saying that, but everyone said for mon ...

there was this guide i saw whee using a partner that cast shiel on your eam remeves the effect of mutiliate (and all other debuffs you may suffer from) a bunch of those scharacters ac neven heal up your team a bit so that the dmg you might have taken will be less significant
just in case you overloked it

mayuri1177 Publish time 2017-2-9 00:19:45

tytheboy replied at 2017-2-9 00:05 static/image/common/back.gif
there was this guide i saw whee using a partner that cast shiel on your eam remeves the effect of  ...

Shield no longer clears ignite or mutilate, it does clear chaos and stun though.  I have 3 partners that have shield.  Yhwach has a chance to cast it when hit, plus Mayuri and Haschwalth cast shield with their skills.  The reincarnation effect of having a chance to ignore damage can work against mutilate though.

Devvoke2 Publish time 2017-2-9 01:32:59

Pages: 1 2 3 [4] 5 6 7 8 9
View full version: Human komamura