Devvoke2 replied at 2017-3-4 09:36 static/image/common/back.gif
proof? you ask for proof?
the king has spoken!
thought we're already out of 11th-15th century times...
when every answer was "God."
of course i need proof,btw got any?? :D
The cap is 99% immune rate, I believe. Things like evolution, mods, and bonds will go over that cap.
theunknown404 replied at 2017-3-4 10:26 static/image/common/back.gif
The cap is 99% immune rate, I believe. Things like evolution, mods, and bonds will go over that cap.
So immune rate is capped,this includes starting immune rate,rank and equipment,right?
What about damage rate?I think i've seen people breaking 300% dmg rate(or maybe i was high...)
Double3 replied at 2017-3-4 10:36 static/image/common/back.gif
So immune rate is capped,this includes starting immune rate,rank and equipment,right?
What about d ...
I'm not sure about rank. I'm trying to check. Equipment and immune rate from talent are definitely capped.
We have not found a cap to damage rate. It's likely there isn't one, similar to dodge and hit rate.
theunknown404 replied at 2017-3-4 10:40 static/image/common/back.gif
I'm not sure about rank. I'm trying to check. Equipment and immune rate from talent are definitely ...
Thanks for answer.
hy what does demon ichigo's 6th mod:Immune to breaking damage mean???
[email protected] replied at 2017-3-4 10:59 static/image/common/back.gif
hy what does demon ichigo's 6th mod:Immune to breaking damage mean???
It's actually Immune to Laceration
There's a cap for immune rate
but no cap for damage rate as far as i know
there's been peeps with 330% damage rate+ and the damage output still increases ^^ :)
immune rate is just over 100% (prob 90% with modifiers on it)
damage rate... I haven't found it yet
The cap for Immune Rate is 99% from all sources except mods, bond and evo. The only way to go over 99% is from bonds, mods or evo. There is no hard cap on damage rate.