strength growth rate 12 :lol:o
meh... I expected something more epic, animation and sprite are not really good enough for freaking Yama bankai.
rugalb666 replied at 2017-3-9 20:54 static/image/common/back.gif
meh... I expected something more epic, animation and sprite are not really good enough for freaking ...
I think those are epic enough, so if you don't think its good then what should it look like.
rythen replied at 2017-3-9 09:49 static/image/common/back.gif
nothing, it was just a forum error. the website was down just to reboot the database to fix the er ...
yea but now our csb's and voids are messed up
Xallog replied at 2017-3-9 09:26 static/image/common/back.gif
Is he a vanguard?
nope new inferno stone partner 40k inferno stones needed ;P
Probably going to go well with Bankai Kenpachi, any ideas if the 2 have a bond? Like Raijin + Yhwach
Bankai Kenpachi has no bond with the new Yama. The new Yama probably won't come out until after Minazuki anway. Once they release B.Yama then he will probably have a bond associated with BKenpachi (BKen). They gave M. Aizen the benefit of having BUrahara give him 30% dmg rate increase...
Devvoke2 replied at 2017-3-10 07:56 static/image/common/back.gif
i think he should have flames whipping around him not some sword art online particle eff
i really ...
Can you show me that 'sword art online' particle effect, because I want to know what you mean with it, and the fact is that Yama, his surroundings and enemies are within the skill animation, taking the whole screen isn't being lazy, animating isn't simple and even now some skills drop frames, if its a pure reskin then I can agree, but first I want to see the 'sao' particle effect.