Sanjin Final Modify
So,i maxed today Sanjin's modify,hoping for some improvement,from this "Breaking Damage Immunity"...Actually,what is exactly that "breaking damage",cause i didn't see ANY difference in any battle i did today...Is the game messing with me (again)?Is it a bug?Does breaking damage exist?Or 15m silver and alot of coupons are wasted here?... Normally, when u have 100% Block u should always block with this mod, no matter, how much break def ur opponent has. Quite op mod btw, when its working as it should. Evild4nte replied at 2014-12-28 19:35 static/image/common/back.gifNormally, when u have 100% Block u should always block with this mod, no matter, how much break def ...
I see,with 48% block,i won't get too far,dammit...thnx for info btw {:3_52:} Evild4nte replied at 2014-12-28 19:35 static/image/common/back.gif
Normally, when u have 100% Block u should always block with this mod, no matter, how much break def ...
that's not how it works, otherwise other partners would be worthless '-'
the breaking dmg is more likely refering to ignore defense debuff
or DOT debuff YagamiLi replied at 2014-12-28 20:42 static/image/common/back.gif
that's not how it works, otherwise other partners would be worthless '-'
the breaking dmg is more ...
Ooooooh...that's pretty...useless...but whatever will be,will be,time will show how good or bad it is! YagamiLi replied at 2014-12-28 21:42 static/image/common/back.gif
that's not how it works, otherwise other partners would be worthless '-'
the breaking dmg is more ...
I guarantee it makes 0 difference to DoT or - Def Debuff unless ofc its broken and not working sajin break immune mod actually stops swp grimms hp debuff from effecting him.
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