_noticemesenpai_ Publish time 2017-6-12 02:09:09

Rokianas replied at 2017-6-12 01:58 static/image/common/back.gif
If you heal for 50k hp while having Red life steal enchant, means you deal only 1kk dmg.
So you to ...

My Mugestsu hits pretty hard..

Rokianas Publish time 2017-6-12 02:20:13

_noticemesenpai_ replied at 2017-6-12 09:09 static/image/common/back.gif
My Mugestsu hits pretty hard..

So make maths yourself.
You say in pvp he has ~1kk hp, so he would heal for 30k every single round.
Now... What he hits for? If he hits atleast 1kk (average) per round, blood is already alot better since it heals for 50k (average) per round.
The only problem with Mugetsu, is that he don't get to use his skill every single round, so one time he hits everyone and 100% heals more with life steal than revive, but then he does his basic attack, he most likely heals little less with life steal than revive.
Let me know more details about his dmg's and stuff if you want me to help you with counting (yet it's pretty simple revive heal is always same, so not much to count, but with life steal it's bit more complicated since he will heal for different amount every single time).
:victory: :handshake

jimmycricketwin5298 Publish time 2017-6-12 02:58:44

Rokianas replied at 2017-6-12 00:58 static/image/common/back.gif
If you heal for 50k hp while having Red life steal enchant, means you deal only 1kk dmg.
So you to ...

Ah I'm sorry man. I didn't mean to make it seem like I was attacking you. I'm just a numbers type of guy, my apologies. I just wanted to give some numbers to make it easier to understand and to back my case.. Yeah I do understand what you mean though. With a lot of damage, I should be healing for 100k HP. I thought so too since all my enemies have 700k HP and above and I 1 shot them, but the most HP I have seen for lifesteal was 58k HP. I don't know why, so yeah I guess my math is wrong in that perspective. But the conceptual of you would have to deal tons of damage with a "balanced" Mugetsu that she plans to have isn't ideal. I stacked my D.Ichi and he still only heals 58k HP max.
Though I will say this though, if you are fighting someone with similar BP, they will have more Immune and Def so they will deal less damage. Meaning I would do less damage to someone with the same BP as me than someone with less BP than me.

_noticemesenpai_ Publish time 2017-6-12 03:01:58

Rokianas replied at 2017-6-12 02:20 static/image/common/back.gif
So make maths yourself.
You say in pvp he has ~1kk hp, so he would heal for 30k every single round ...

His overall damage in pvp? Going against the 2nd strongest on my server he hits everyone for about 1mill total

jimmycricketwin5298 Publish time 2017-6-12 03:03:46

Rokianas replied at 2017-6-12 01:20 static/image/common/back.gif
So make maths yourself.
You say in pvp he has ~1kk hp, so he would heal for 30k every single round ...

Again, I don't want to seem like I'm being hostile towards you, I just want to have this argument with you in case you are 100% correct and I need to redo my strats. However, if I see the slightest reasonable doubt, I tend to pick at it to make sure that I'm wrong for sure. I'm only poking at small stuff so I either know I'm 100% right, or 100% wrong.

Anyways, my Kirin has Blood and I stacked him just as much as D.Ichi. He is a Kido so he does more damage to VG than my D.Ichi does. Most of the time, the VG will be alive when you 1 shot the enemy team, or the VG will still be alive with the team. If they are alive, usually the basic attack is way weaker than the skill on a VG, especially if their VG blocks. A majority of the time my Kirin or D.Ichi will attack the enemy VG and heal for about 10k HP or less. If the enemy VG is reincarnated, then my damage is cut by 30% towards that VG and I will heal for maybe 6-7k HP. So the non-skill attack lifesteal is pretty much negligable in that regards if you are healing about 125k HP anyways.

jimmycricketwin5298 Publish time 2017-6-12 03:15:14

_noticemesenpai_ replied at 2017-6-11 20:07 static/image/common/back.gif
His hp in pvp is about a million. So basically use the revive enchant on him??
I'm not gonna try and tell you what to do as it is your Mugetsu, I just wanna give you options to choose from.
Now understand this; As the number of enemies dwindle, meaning you killed pretty much the whole team except for 2, then you will AOE lifesteal less than if you AOE lifesteal a 5 man team. If your Muggie is stacked and is suppose to 1-shot the team or 2-3 turn them, then Blood is doesn't matter much.

However, I see that your Muggie is balanced with the rest of your team so it appears to be more balance-defensive while dealing some damage. If you plan to give Muggie Counter-Wis-Block stones to him, giving him Revive goes a further way than Blood does. Muggie is super fast and will probably skill first so that 1.5mil damage you do the first turn will heal you a bunch, but that doesn't matter if you skill first. So that means that Blood is only viable for you next basic attack and your next skill.

By the time you skill next, there will be 2 enemies left. The VG, and the super stacked Cash partner the enemy has. There is no way all 5 of the enemy team will live, so the average is 2 people left. If you skill when there are two people left, at most you will deal 800k-1mil damage, healing for about 50k HP. Your previous and next basic attack is on the enemy VG so you will deal maybe 150k-200k dmg healing only a little.

TL;DR Blood only works if you AOE skill all 5 on the enemy team and deal tons of damage. The heal payout is better than Revive, HOWEVER, strong AOE skills tend to skill t1 and you won't even be scratched by the time you skill, so you will heal 150k HP, but you're already at full health... So, you're Blood willl heal you on your next Basic attack and your next skill. By the time you skill your 2nd time, there will probably be 2 people left, so there is no chance to deal 1,500,000 damage if there are only 2 partners to do it to.

[email protected] Publish time 2017-6-12 04:06:22

uhmm, not sure its that complicated, if ur muggie is barely alive after enemy suport skills then BS is good, if ur left with enemy vg and its a stacked vg that u cant 1-2 shot, revive better since bs is kinda bad vs 1 target

_noticemesenpai_ Publish time 2017-6-12 04:27:52

jimmycricketwin5298 replied at 2017-6-12 03:15 static/image/common/back.gif
I'm not gonna try and tell you what to do as it is your Mugetsu, I just wanna give you options to c ...

You explained it so well.. And here I thought you were just a troll..

Honestly, I haven't been playing this game for that long. So a lot is still confusing.

I was trying to make Raijin and Mugestsu my 2 heavy hitters. While the rest of my team acts as a def increase/damage increase/ shield support type of thing.

Ichibe also heals as well. So I'm not really sure what to do..

Honestly just love Mugestsu and need him to be a pain in the ass to others. So I started putting on counter and wisdom.. Thought i'd leave block out.

Rokianas Publish time 2017-6-12 04:49:19

jimmycricketwin5298 replied at 2017-6-12 10:03 static/image/common/back.gif
Again, I don't want to seem like I'm being hostile towards you, I just want to have this argument  ...

Well i don't use it so don't really know if it's bugged or what can be wrong with it.
But from the numbers i consider it being better enchant for someone who deal dmg. For tanky as hell vg revive is most likely better one.
But as for me, i'm not using any of those anymore since fights ends in 1-2 rounds now and those enchants are pretty useless for me.
:victory:

595459354 Publish time 2017-6-12 11:39:40

badbone replied at 2017-6-11 14:51 static/image/common/back.gif
you mean even your kukaku is burning now with muken buffing RJ burn

Not really using her anymore anyway, cba to swap that much.

But yeah, ignite + mutilate's retarded
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