Devvoke2 Publish time 2017-9-6 20:14:25

Hidden game mechanic

theunknown404 Publish time 2017-9-6 20:50:20

I have also found they are mainly even when opening a large volume of boxes.

Devvoke2 Publish time 2017-9-6 22:34:52

TemmieHOI Publish time 2017-9-6 22:36:29

either i've got smaller eyes than i know, but i think you're right, theres a scripted sequence of which stones you get

Devvoke2 Publish time 2017-9-6 23:05:57

Tanfosh Publish time 2017-9-6 23:49:24

I'm not so sure about that but this is interesting ;P

jimmycricketwin5298 Publish time 2017-9-7 00:29:29

Edited by jimmycricketwin5298 at 2017-9-6 23:32

I don't think it is scripted really, its just what happens with the probability at which they set a reward. They probably have something like this in play

Material Chest - 25%
Silver - 25%
Souls - 25%
Stones - 25%
          Of the stones:  75% main stones     Of the main (25% for str/25% for wis/ 25 agi/ 25 stam)                                25% side stones      Of side (25 crit/ 25 block / 25 dodge/ 25 brek def)

And as you get more and more stones, it starts to normalize. Like if you flipped 4 coins, there is a high chance of getting 4 heads, even if it is 50/50. But once you flip 100 coins, you are more likely to get 50/50.
With stones, in 1-5 ryoka events, the probability of stones may seem like ass, but after a month of keeping them, its probably more normalized

ohmyvenus Publish time 2017-9-7 01:16:38

there's no script it's based on luck, sometimes i got 11 agi stones and other stones less, sometimes 200 chest 30min

Xallog Publish time 2017-9-7 03:49:27

Devvoke2 Publish time 2017-9-7 04:01:07

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