apaga essa merda e para de passar vergonha com esse nnoitrinha lixão fracote ridículo.
Me obrigue, consegue? ShadowMurcielago replied at 2017-9-23 07:21 static/image/common/back.gif
Me obrigue, consegue?
Lukito I'm your father... now delete this crappy topic please, my son. trakiner replied at 2017-9-23 10:00 static/image/common/back.gif
Lukito I'm your father... now delete this crappy topic please, my son.
Nah, não me convenceu. o Post continua ShadowMurcielago replied at 2017-9-23 08:04 static/image/common/back.gif
Nah, não me convenceu. o Post continua
Please? Pretty please? Por favorzinho miguxinho queridinho. FUCK YOU TRAKINER, NOBODY CARES ABOUT WHAT YOU DO!
http://commentphotos.com/gallery/CommentPhotos.com_1406834070.jpg
MylarHyrule replied at 2017-9-18 23:56 static/image/common/back.gif
well maybe I don't understand aid rate enough... from what I've seen it casts your regular attack ...
In my opinion, aid rate would be like:
1. Partner A triggers aid for Partner B(to protect Partner B), Partner A will receive maybe 90% of damage, and Partner B will receive 10% damage.
T
Edited by ShadowMurcielago at 2017-9-23 17:16[email protected] replied at 2017-9-23 10:55 static/image/common/back.gif
In my opinion, aid rate would be like:
1. Partner A triggers aid for Partner B(to protect Partner ...
in Truly, aid rate (Nnoitra is 85%) so reduces 85% damage taken and the rest (15%) is spread between 2 partners (The assaulters and vanguard in this case) This always save me while i am fighting people with Yamamoto, Kirinji, And other partners that attack assaulters. And with 10 Primary fury stone i got in SC, i Let nnoitra with 5 to start with 75 Fury and kisuke charges 25 so in First round he start giving aid rate, but one thing i noticed is, lets say nnoitra uses his skills , gives aid rate and die next round, the aid rate stays, i am not sure why, but is good all around. ShadowMurcielago replied at 2017-9-23 22:05 static/image/common/back.gif
in Truly, aid rate (Nnoitra is 85%) so reduces 85% damage taken and the rest (15%) is spread betwee ...
I'm not sure about the proportion but the aid rate will stay on other partners even though nnoitora died.
http://bleachjf.gametrees.com/fightreport/?rid=10420610073584997&aid=68&t=1&lang=en_US
Here's my BR with stark triggering aid rate, block is activated at the same time. :) Edited by ShadowMurcielago at 2017-9-25 20:55
Here , My Zanp. is Kazeshini, 37 Phy Atk 36 Kidõ Atk, 40 Speed. Exclusiv LV 13. I am with 700 Asauchi, just 4 days more to i upgrade his set, (all his equip have 1 spirit stone hole unlocked except headband that i will unlock tomorrow) ShadowMurcielago replied at 2017-9-25 18:51 static/image/common/back.gif
Here , My Zanp. is Kazeshini, 37 Phy Atk 36 Kidõ Atk, 40 Speed. Exclusiv LV 13. I am with 700 Asauc ...
I'm no expert, and I'm too lazy to read the previous pages so you don't need to listen to me. I'd just consider dropping the dodge once you have some extra counter and break def stones.
Dodge is pretty easy to get around in pvp even in early stages...unless some debuff comes around that reduces hit to zero, and you'll have to constantly remove them from your set for ES and Ryoka :@ otherwise you risk missing out on potential blocks = less damage = less silver/exp
Also, I feel you're better off sticking with 4*firelord + 2*aquaria until you have max infuse (I'm assuming you have protection stone thanks to bankai power) and sockets on them. The resource cost may not be that much of a jump, but you might as well minimize the costs as much as possible as f2p. Plus I don't think an extra 4% dmg+immunity with your stats is going to make much of a difference.
TL;DR: Drop dodge for counter+break def for now, don't upgrade past firelord until you have max infuse+sockets to minimize costs. I'm not that experienced so just some things to consider