Immune to Forbid skills Mod
Hello all!Can anyone enlighten me on how practical the immune to forbid skills is? I know forbid skills correlate to silencing skills but I am racking my brain trying to think of partners that can silence others. My question is: Should I keep the mod as it will come in handy or is it one I can get away with not having?
Thanks all in advance!
PS My formation is Shinso Gin (the partner in question), Shunsui (with exclusive skill and t1), B-Renji, and Konomaru as my vanguard if that affects anything
forbid skills = silence
partner that can silence:
shinigami urahara
mugetsu
tsi
nozarashi kenpachi
bankai yamamoto
bankai toshiro
bankai shunsui with his mod
rythen replied at 2017-12-27 10:49 static/image/common/back.gif
forbid skills = silence
partner that can silence:
shinigami urahara
This list doesn't include exclusive skills. For example tavern partners: sui-feng, gin, uryu :o hmmm.....so is it worth holding on to? I know there are obviously some people who use those characters but could I pick up a more useful modification if the chances I encounter those specific characters is low?
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