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Xye Dashler's Guide on bleach online [Copy URL]

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1#
Post time 2015-2-8 03:39:48 |Show the author posts only |Ascending
Edited by [email protected] at 2015-2-9 05:34

Xye Dashler's Guild on Bleach Online Gogames.... to be updated
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zampakto guide by Azrial Zanpaktu guide
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Main (player) outlook
STR - most type of mains out there > easiest way to play the game. Most stuff is weak vrs str. Great at events.
WIS - very rare of mains > hardest to use duriing ryoku because they also wisdom based, exceeds in soul map at times
>>>>>>>>>>>>>>>>>>> grat in pvp if you go first with skill do to the heavy str influence and will be weak vrs wisdom
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Key Componets to the Game
*** Evil Spirit and Ryoku is where youll make most of your silver and experience...
*** Str, Agil. Break. Crit. Hit. imprortant on assulters where Wis inseat of str important on support.
***Block, Stam, Str. Counter. important on vanguards
*** counter lessens criticals and is important on all chars just more so on vanguards
*** Criting with partners that  regain fury end up getting more fury + 10 usally***WARNING*** dodge is not usefull late in game and definatly not in pve
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Evil Spirit Edition (8th/9th skill use here) wisdom and main not much defense lowering atks
3 assulters > ideally one way is Grimjaw (top), Main (middle), then on bottom (soi fon +100 fury, kenpachi, or ikaku + 25 fury)
2 supt > urhara +25 fury/ crit 35 fury and rukia +25 fury/ crit 35 fury, side note jushiro ukitake also good (+100fury)
Old School team > Rinji (purp), main (8th skill), masamoto, rukia, another supt of choosing in pruple or blu.

Solid cast team > swp grimjaw 400%, main (8th skill), ikaku 260%, uhara 100%, Rukia 80% ikaku depends on supt crits
csb cast team >>>csb Kenpachi 450%, main (8th skill), ikaku 260% uhara 100%, Rukia 80% ikaku depends on supt critsDark fury team >>>swp grimjaw 420%, main (8th skill), ikaku 280% uhara 100%, Dark Rukia 100% ikaku depends on supt crits
Deamon csb team >>>csb Kenpachi 470%, main (8th skill), ikaku 280% uhara 100%, Dark Rukia 100% ikaku depends on supt crits***Further team layouts in future***
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Ryoku Edition higher the lvlls more wisdom defense and block they have, with increased hp and attack. Round 53 needs Vangaurd for most.
You may or may not need healer depending on your formation and weather or not you have a vangaurd in place that heals itself.*** WARNING *** handfull ryoku per turn and youll need high speed internet or use your phone. Satalight and wifi are not good enough...
*** still gathering data***
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Soul Map***WARNING*** Silence/invulnerablity/laceration does not work in soul map PERIOD!!!!tousin (1st group) key is izen supt (2nd group) Key is gin supt (3rd grup) key is Gin and Izen supt
***WARNING*** lots lof break is needed as well as hit
*** still gathering data***
most data is lost before tousin
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(CSB)  Cross sever battle Party
*** still gathering data***
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Partners Worth from Tavern
*** still gathering data***
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Partners Worth from events
*** still gathering data***
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Partners Worth from (SWP) Special War Potential   **** WARNING CURRENTLY UNMODABLE TELL FURTHER NOTICE ***
Rinji (alot of applications)
Grimjaw (Great for events, skill only works pvp on vanguards only)
Tosh (only good at preventing normal atks from assulters, beaware if fury casters there he is somewhat useless unles supt is stuned or silenced
Nel (great for pvp if not facing a ultimate vanguard) it wont replace rukia/urhara fury regin ablility, nel doesnt get 100 fury back so it cast every other rnd at best.
Ulq (alot of aplications) needed for those who are not that strong to complete all the mod nodes for fighting red targets. In theroy the burn should also help in soul map.
Kenpachi (Great for ryoku) rnd 53 and up he will help deliver some pain... del torro and stark are the better offinsive vg... kenpachi is a jack of all trades...
Izen (Great for pvp) be carefull if a vg is all that is left choas will do more harm then good if i interpeted it right... not sure how it works... but i believe vg atks own team of enemy... no team vg shooting at you maby?---------------------- telll i actually see it and predict it izen data is just a thoery of mine... doubt his skill would work in soul map because soul map isnt position base... Silence and Laceration for now doesnt work there.
*** still gathering data***

Other Guides of references
Hueco mundo trick by Fazzen Guide
Azrial Event partners preview 1.2 Guide
Azrial tavern and blood partners 1.2 guide











IGN: Crya Darkel
Server: US44
Level: 138 - Kido
Zan: Hyorinmaru
BP: 2.5mil ish - 2nd BP/arena
Guild: LOST - Arrancar

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19#
Post time 2015-2-10 10:07:27 |Show the author posts only
8th not reliable sometimes work sometimes not, so if looking constant damage use 9th, its only good when u have isshin too bad isshin nerf.

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18#
Post time 2015-2-10 08:15:47 |Show the author posts only
ajoalex replied at 2015-2-10 04:31
yes, so what i want to know is when main does skill attack using 8th skill, does it guarantee an e ...

When he uses the skill, he gets the buff and give 100% extra turn at his next attack i think.

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17#
Post time 2015-2-10 05:31:00 |Show the author posts only
[email protected] replied at 2015-2-10 14:02
its an extra turn... whith urhara u can do cast 8th every turnit only applies to main and one assult ...

yes, so what i want to know is when main does skill attack using 8th skill, does it guarantee an extra turn?
cos when i tried the 8th skill, my main did his skill attack after urahara gave him full fury, but after that my assaulter didnt get an extra turn. so it isn't a 100% combo right?

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16#
Post time 2015-2-10 05:02:45 |Show the author posts only
its an extra turn... whith urhara u can do cast 8th every turnit only applies to main and one assulter

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15#
Post time 2015-2-10 04:48:25 |Show the author posts only
[email protected] replied at 2015-2-10 09:56
8th skill from main only influences main and the one above the main....
main can be in bottom 3rd pl ...

the 8th skill says 100%, but is it actually a 100% combo? like whenever main does his skill attack, does it guarantee an extra turn?

if not then would byakuya also do the same ie not guarantee an extra turn on his skill attack?

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14#
Post time 2015-2-10 04:28:50 |Show the author posts only
Edited by [email protected] at 2015-2-10 03:29

im working on 5th mod stuff now, i got the material for the 4th
no hakan doesnt have the 5th mod

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13#
Post time 2015-2-10 02:51:57 |Show the author posts only
[email protected] replied at 2015-2-8 12:12
Wow very nice guide Cyra you showed my ryoka team but ikkaku is really worse than normal kenpachi i  ...

I have a question regarding ikkaku i use both of them in pve him and zaraki, did you final mod ikkaku cuz it is said 12% combo rate?

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12#
Post time 2015-2-10 00:56:22 |Show the author posts only
8th skill from main only influences main and the one above the main....
main can be in bottom 3rd place and 2nd place will go... not the top row
and if main is in 2nd place top row will go
its the one above and only the one above
though i nvr tried main first row....
normal atks are 100% + skilll = the overal 8th %

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11#
Post time 2015-2-9 11:53:21 |Show the author posts only
Edited by ajoalex at 2015-2-9 20:55
[email protected] replied at 2015-2-9 15:28
if ikkau and kenpachi have same block lvls... ikaku will do more damage...

so say if i run a sexy.yorui - 305%, csb byakuya and main.
when my main does his skill, who will be able to do the extra round? if its the next top player or if its the top player than i can place csb byakuya there and that will allow sexy.yorui/main to do the skill again? thats like some serious combo happening there. sorry i havent tested out the 8th skill ever, i used to run with 9th skill only . #lazy
Edit: ok the 8th skill doesn't guarantee a 100% combo rate, i tried with main and shini, she didnt get the extra round.

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