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Title: What do you like in an RPG? [Print this page]

author: Ragnos    time: 2015-4-15 08:26:31     Title: What do you like in an RPG?

Edited by Ragnos at 2015-4-15 09:09

I Ragnos have come to ask you.... What would you like in an RPG game. Dreadnought Interactive is currently working on Tower of Uso 2 and we have finished the Intro and are still working on the first floor (Which is huge btw). At the moment the game can go a billion different directions, and I wanted to ask what you guys would like to see in an RPG. Ideas, thoughts, anything goes. You opinion is valued. We have yet to design eneimes, weapons, items, heck we still are working on some new soundtracks, and some custom landscapes. So we would like some thoughts before we start to go full assault with the production of the game.

Check out the games progress at The Dreadnought

author: ajoalex    time: 2015-4-15 08:58:28

- levels/sub-stories/enemies based on main character type
- weapons/items meaningful to a particular character
- allies/group formation
- character progression map again based on the character
- a very easy and structured inventory
- lots of amazing farming options
- more character attack animations
- one helluva beta test team

-graphics is secondary

author: Ragnos    time: 2015-4-15 09:43:54

Alright, We will take this into consideration. Though the Beta test for the second game will be a closed beta. Sign ups for it began last week on our website, only 5 people will be able to beta test it.
author: Leitzur    time: 2015-4-15 11:40:55

these four are important to me:
story & character development
gameplay and graphics
battle system
background music
author: Ragnos    time: 2015-4-15 11:48:10

Leitzur replied at 2015-4-15 10:40
these four are important to me:
story & character development
gameplay and graphics

Any details... in specific?
author: Leitzur    time: 2015-4-15 12:11:24

Edited by Leitzur at 2015-4-16 00:12

1. usually at RPG games, it is not only battles, but there are interaction between main character and his/her partners, or conflict between them sometime in the story, story about the past (darker past is best), etc..

2. gameplay : need additional features that are interesting but with balanced amount of difficulties, example: doing some quest and get some rewards, syntesize, arena, grid map (like our bleach soul map where you can make your character stronger), minigames, etc
or when you begin the game, you could set the game difficulties: easy , normal and hard mode. each players free to choose their own preferences of game difficulties

3. graphics: nice character designs, comfortable to see surroundings, various kinds of small emoticons, change of emotions for characters

4. even is the story is really good, but with difficult-to-master battle system (too complicated or something), or got to fight really OP opponents and bosses everytime (not balanced to player's team), i wouldnt bother to play them more than 10mins
because battle is the essence of RPG, interesting battle makes RPG good as well
5.  if bgm music is crap/too boring, all i have to do is to mute them all the time, or not play them at all. you should make bgm different at each location -> every town maps, shops, dungeon, grassland/ mountains, headquarter,

if you want to be better:
battle bgm at each location should be different -> dungeon, grassland, volcano, etc
make each boss battle's battle bgm different, or you might want to associate boss battle in a melody similar to that location's normal battle but have some tension in them






author: ajoalex    time: 2015-4-15 13:30:16

oh and a training room, wer we hit a punching bag or something, just to see the damage in numbers and stuff. that would be awesome.
author: Ragnos    time: 2015-4-15 15:01:13

ajoalex replied at 2015-4-15 12:30
oh and a training room, wer we hit a punching bag or something, just to see the damage in numbers an ...

That would be interesting. To like test your weapons and such.
author: Ragnos    time: 2015-4-17 10:25:02

Leitzur replied at 2015-4-15 11:11
1. usually at RPG games, it is not only battles, but there are interaction between main character an ...

This is great. Thanks for the suggestions. We will be getting a new music program soon and hopefully we can get some better music going.

The partner communication will be implemented as well as a system were ever choice you make will have consequences.
author: Ragnos    time: 2015-4-20 13:07:05

Hey a Demo will be out for the second game Friday.
author: ajoalex    time: 2015-4-22 00:16:20

Ragnos replied at 2015-4-20 22:07
Hey a Demo will be out for the second game Friday.

nice, eager to test
author: Ragnos    time: 2015-4-22 07:58:08

Edited by Ragnos at 2015-4-22 06:59
ajoalex replied at 2015-4-21 23:16
nice, eager to test

Hey you changed your avatar. I think I liked old one better.


Also if you want to test you might want to sign up for it on the website.We only have 4 postions left for beta testers.

author: ajoalex    time: 2015-4-22 08:21:38

Ragnos replied at 2015-4-22 16:58
Hey you changed your avatar. I think I liked old one better.

woot? and i thought i finally got to add a gif in my sig. i actually changed my avatar eh haha. thank you torch cache for not letting me know

if you are still in need of testers then i would be glad to test in my weekends. but if there is a long pending line of ppl for you to test then its fine, i would test it once its open to all.


author: Ragnos    time: 2015-4-22 08:39:31

ajoalex replied at 2015-4-22 07:21
woot? and i thought i finally got to add a gif in my sig. i actually changed my avatar eh haha. th ...

Sorry to say, but the next game will be a pay for game so the Beta will be a closed beta. And we do not have a line of people trying to get into the beta testing help, plus you have to have a good reason. Head on over to The Dreadnought if you want to help out. The Beta for the Demo is going to be this friday, so you still have some time to sign up. We aren't taking many testers. Our limit is 5 people, and we only have 1 sad to say. We have had some other requests, but they didn't exactly reach our criteria.
author: Leitzur    time: 2015-4-22 22:35:56

Ragnos replied at 2015-4-22 20:39
Sorry to say, but the next game will be a pay for game so the Beta will be a closed beta. And we d ...

are you the director, ragnos?
author: Ragnos    time: 2015-4-23 07:53:48

Leitzur replied at 2015-4-22 21:35
are you the director, ragnos?

Yes I am. Quite the taxing job mangaging a team. Though, through all the work its fun at times.




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