Title: Idea for zanpaktou [Print this page] author: noctustheking time: 2015-9-29 01:43:17 Title: Idea for zanpaktou
Edited by noctustheking at 2015-9-29 01:55
So theres a tensa zangetsu right?
that means there has to be a hollow tensa zangetsu which should be better than him
Stats as a zanpaktou hogyoku kai form
VG stats ----> Damage rate +20% (please note up until now hyorimaru, senbon, and tensa bring these to 0% instead of -40%)
Avoid injury rate 35% Recover rate 75% HP bonus 85%
zanpaktou skill hits all enemies for 20% of total damage
Reiatsu bonus 140%
Buff for skilling ----> 30% speed boost 25% attack bonus, 25% defence bonus buff to every partner for 3 turns (it has a little bit of senbon defence buff in there for the ultimate zanpaktou partner)
GOLD PRICE 80K (good luck with that) then drops down to 60k and so on over a period of time author: BurakCinar time: 2015-9-29 02:01:21
dont u think thats a bit broken? lolauthor: noctustheking time: 2015-9-29 02:02:03
BurakCinar replied at 2015-9-29 02:01
dont u think thats a bit broken? lol
of course hence an 80k gold price lmaoauthor: BurakCinar time: 2015-9-29 02:03:32
noctustheking replied at 2015-9-29 02:02
of course hence an 80k gold price lmao
i guess you didnt play this game when demon ichi etc got introduced the first time >,<author: noctustheking time: 2015-9-29 02:08:33
BurakCinar replied at 2015-9-29 02:03
i guess you didnt play this game when demon ichi etc got introduced the first time >,
ive been around forever lol (2years or so since the servers came out)
of course i was here =P nun wrong with a demon ichi whiping out the whole team in 1 sweep
but still even if these arent the stats a zanpaktou should have you get the idea that there should be an OP hollow tensa zangetsu that should be added XD author: MylarHyrule time: 2015-9-29 14:22:50
we need red partners long before we get this...author: shadarlo time: 2015-9-29 14:54:30
What this game doesn't need is a totally broken item being added that's even worse than the most broken stuff already in the game.
The game needs all attack values reduced by 10% at least, if not 25% and all stuns/voids/silences/etc to have a chance to land based on the quality & level of the partner vs the quality and level of the defender. Dodges should negate those effects and blocks should cut the chance for the effect to land and/or the duration in half.
Attack in this game is too strong already, need more defense so fights aren't over based purely on who is 1spd faster than the other person.author: sirnibbles time: 2015-9-29 14:56:32
80k? i think you mean 800k
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