Bleach Online Forum

Title: This is why I am quitting. [Print this page]

author: [email protected]    time: 2014-9-15 23:29:01     Title: This is why I am quitting.

Edited by [email protected] at 2014-9-15 22:31

It seems like nearly any time I uninstall a piece of software or cancel an account I get asked why I am doing so. Well, that is what this is since there is no uninstall or any reason to "cancel" my account.

1. Competition - At this point I am okay with the gaming paradigm of free to play with microtransactions as the form of profit. Its less fun when it directly affects the player's effectiveness against other players especially to a large degree. However, the Bleach Online design is really strange. Basically, whoever gets the lead in the first few days can keep it as long as they want short of another player spending some wild amount of real money. I would guess this is what is causing the huge number of ghost servers and the need for merging servers. Everyone is constantly chasing the new server so they have at least a small chance of being competitive. Back to the problem, though. When a player takes the lead in Bleach Online they are basically inundated with overwhelming rewards in nearly every area of the game. Between the largest bonuses for winning daily events, being the top in Arena, and the other weekly events the #1 player will get more than enough silver, coupons, crafting items, spirit stones, souls, XP, and so on to easily maintain the lead even if other players decide at some point to spend a lot of real money. The current system is both unfair and actually encourages players NOT to spend money.

2. Roadblocks - The first of these for most players will be fighting Ishida in the first instance. Many will need to ask in world chat why this random guy is MUCH harder to beat than any opponent to that point. Most will probably wonder why there is an ability in a normal mode fight that has a 100% chance to keep your entire team (all rows) stunned for 100% of the fight after the first time its used. Of course, there is an ability that gets you past this encounter. However, what would be much better from a gameplay perspective is to have Trap give a chance to stun (maybe 50% per character). Also, as a native English speaker, the term "control" is confusing. "Stun" would make more sense. There's lots of places in this game where the dialogue is confusing because of an apparent lack of double-checking by a native English speaker. However, back to roadblocks. The final one I ran into was the 15th encounter of the 2nd instance...Ghost Claw Shadow Hollow. This one is even worse than Ishida. Obviously, there is no ability that prevents being instantly killed. Apparently, there are two options here. Wait until you are powerful enough to kill the second row before their fast-charging ray of death goes off OR buy Momo even if you weren't planning on prioritizing PVP. Again, this fight is surrounded by fights that are comparatively VERY easy. It feels like something that was missed in testing.

3. Minigame - Janken. Its a slot machine that's rigged. Its rock, paper, scissors in real life with an opponent that waits to see your hand first. Its the worst kind of RNG. And you are forced to play lots of it to get the party members and XP books you need. Now if only it was more like the Beauty Game which isn't especially amazing but still has winning revolve around your reflexes...

4. Slaves - Rarely have I seen a feature in any game so poorly designed from every angle. In most cases, its not the weak players that are enslaved. Its the strong...but not strongest (once again #1 rank player has his lead enforced by design) that get stuck in this state perpetually. And I can even see this having never been a slave, myself. The main thing that is wrong with this system is that it is tied to the Arena. So even if you are somehow not a slave (much more likely than being a master) you will probably find yourself on many days with no way to get slaves (you haven't beaten anyone on that calendar day and can't beat anyone above you in rank). Since a rather huge amount of XP is potentially gained from this system, its poor design for it to be handed out so arbitrarily. The next thing wrong with the Slave system is the rescue system. There is no reward or incentive of any kind to it. Honestly, the Slave system is probably too broken to fix, and the game as a whole would benefit from its removal.

5. Chat - Small, inflexible window. Very short maximum dialogues. Can't turn off the annoying scrolling text bars that plop down in the middle of the screen. Constant spam messages (Alliance War). And so on.

6. Events - Too important to ever miss. Having them be at very specific times (and only one opportunity each) makes it really hard to balance them with real life. Honestly, for about a week I chose this game. Then I got tired of missing out on non-Bleach Online stuff. Also, most of the events are quite tedious. Half an hour of clicking on a thing, waiting about a minute, and then clicking on that thing again. Guild War wasn't great, either, for anyone outside the top 3 or so. Everyone else gets mindlessly mowed down by the top guys.


Its a shame. I spent a week and a half at many times greatly enjoying this game. Starting on the second day of my server I got up to #23 rank. I love Bleach, and there is really no other game based on it for PC. The closest I got to a PC Bleach game before this was watching watchthroughs of Soul Resurrection on YouTube. I really wanted to like this game. This game has so much going for it even beyond being the only thing like it for Bleach fans on PC.

The trivia was fun. (When I could understand the questions)
Seeing my favorite characters was cool.
Putting together a party and gearing it was was great.
It was nice to have a game with this paradigm that actually gave me more than 15 minutes of gameplay before begging for money (close to 6 hours).
There's a lot of content so I'm not just done for the day in half an hour.
The visuals are excellent.

Maybe I'll even give this another shot at some point after there has been time to polish the rough spots.

author: Glasglow    time: 2014-9-15 23:41:07

Well, i've been playing for over a month now, and i don't miss events and such since they are usually at like 9:30 pm and later for me, basically i'm home daily at this time unless i'm out drinking.
author: YagamiLi    time: 2014-9-16 00:29:07

I agree with everything, Janken especially should burn in the pits of hell.
author: Glasglow    time: 2014-9-16 00:50:34

This game is time dedicated, if you can't play daily at set times, you should just not spend your money or time on it, play something with a free schedule...like Aion XD
author: [email protected]    time: 2014-9-16 13:52:34

Glasglow replied at 2014-9-15 23:50
This game is time dedicated, if you can't play daily at set times, you should just not spend your mo ...

The event schedule doesn't necessarily have to be so rigid and unforgiving, though. That's a design choice. Alliance Battle is a good example. Its a couple times a day, lasts only as long as it needs to last, and it offers lots of flexibility. Most successful game designers for cooperative games are realizing that gamers are people, and they don't want to be enormously restricted just so that they can be competitive. There's really no reason to do that, anyway. There are great alternatives such as letting Guild War last an hour but setting a maximum number of times you can lose. After 20 defeats day, you are done but get ranked like usual at the end. Have it twice a day like Alliance Battle, and let players use those 20 attempts whenever they have the time.
author: [email protected]    time: 2014-9-16 14:22:29

[email protected] replied at 2014-9-16 18:52
The event schedule doesn't necessarily have to be so rigid and unforgiving, though. That's a desig ...

thing about the death limit is I'll kill a person 20 times in guild wars by myself, I easily get over 60 kills which would mean 3 people have no more chances. and I rank between 6 and 9 on the leader board. we have people who get 2-3k points easily and only die like 5 times a day, our strongest guy like on most server won't get killed even once and I've seen him get 4k points and a streak of over a 100 easily, and there's even a guy who skips the death cool down every time he dies.
author: [email protected]    time: 2014-9-16 14:56:55

[email protected] replied at 2014-9-16 13:22
thing about the death limit is I'll kill a person 20 times in guild wars by myself, I easily get o ...

I'm not trying to give exact numbers so much as a better general alternative.

Maybe the limit is number of trips down a lane. Maybe the number is higher or lower. The important thing is that you don't need to spend half an hour glued to a fairly repetitive mini-game for an entire 30 minute period. I was bored of the events and their simple but tedious mechanics after only a week, and in general I am okay with that sort of thing. Having essential parts of gameplay that become annoying to perform so quickly is really bad for the long-term survival of a game.
author: [email protected]    time: 2014-9-16 18:31:52

İ hope someone care about f2p players give up and hear ur voice...
author: [email protected]    time: 2014-9-16 18:45:49

[email protected] replied at 2014-9-16 12:52
The event schedule doesn't necessarily have to be so rigid and unforgiving, though. That's a desig ...

That would be highly broken, as I never die in GW's.
author: [email protected]    time: 2014-9-16 18:57:37

Two posts down from that...
author: [email protected]    time: 2014-9-16 19:04:38

[email protected] replied at 2014-9-16 17:57
Two posts down from that...

Which event is causing you to sit there 30 min tediously?
author: [email protected]    time: 2014-9-16 19:41:05

Edited by [email protected] at 2014-9-16 18:45
[email protected] replied at 2014-9-16 18:04
Which event is causing you to sit there 30 min tediously?

Every event.

At 1:00 pm, I click on the Devil Spirit. Then a minute later I click Confirm followed shortly by clicking on the Devil Spirit again. This repeats itself for 30 minutes.

At 7:30 pm, I click on a lane which kills 2 lower level players and then die to a player who is 5 levels higher. I do this every minute. This repeats itself for 30 minutes.

At 8:15 pm, I click on a Ryoka. Then a minute later I click Confirm followed shortly by clicking on the Ryoka again. This repeats itself for 30 minutes.

At 10:15 pm, I click on the gate. Then I either attack a random player or the gate itself. Then a minute later I click Confirm followed shortly by clicking on the gate again. This repeats itself for 30 minutes.
author: yamivegeta    time: 2014-9-16 19:46:30

I agree with all of his points.

While I still play the game, I'd probably quit if I wouldn't have spent a bit of money on it already.
The difference in people ranking 1 in arena for the first week and the rest of the people is huge. Events are booring as fawk.
Unless you spend a good amount of money you'll probably not get anywhere.

Sad thing is, nothing is going to change anyway.
author: PAOFUI    time: 2014-9-16 22:13:40


yeah for F2P players arena will be hard if u join in late. but i ve seen F2P players who made it top . altho not top 1.

i personally came in late n it took me a week or so to be top too.

as for GW. its so damm easy when u put it on auto . but theres pros n cons too.

evil spirit timing for me is a lil mess but still can cope wit it.

as for the slave system i think should be much better. the term itself isnt tht nice. n yeah no 1 wans to b slave.

jahken well its like any slot machine out there. they hav their odds. i personally hav bad luck on it most of the time.

ryoka event seems fun too but gettin the last hit is still a pain altho i alwiz do the most damage . its all luck or skill i say when sniping last hit.
many times those ryoka just dodge me ... so i ll just try my best n hav fun tryin if i wan...

as for many other players goin on to new server just bcoz they cant keep their ranks in the top. well good luck to those esp F2P players.
bcoz every server will have VIP n OP players who will knock u out of the server flyin to new servers again.

but if u r a spendin player... then new server would be good start coz u can maintain top ranks in there for quite some times i guess...
pros n cons everywhere...

main thing in game... hav fun playin n get to know some frenz. F2P or not...
author: azrial    time: 2014-9-16 22:18:03

[email protected] replied at 2014-9-16 18:41
Every event.

At 1:00 pm, I click on the Devil Spirit. Then a minute later I click Confirm followed ...

Guild war has auto join function (lane), you can afk after enable the function.
As for seireitei def, once you enter the map, you will get the full reward. Unless you care about the ranking, you can quit after you entered.

There is a bot (auto attack) for Evil spirit and Ryoka attack for CN, not sure US/EU can use it or not. If you want to try, I will pm you the link.
author: [email protected]    time: 2014-9-16 22:20:44

azrial replied at 2014-9-16 21:18
Guild war has auto join function (lane), you can afk after enable the function.
As for seireitei d ...

What's the CN populations look like on their servers?
author: azrial    time: 2014-9-16 22:24:18

[email protected] replied at 2014-9-16 21:20
What's the CN populations look like on their servers?

40~60 ppls in serv 1, 4~8 ppls on the rest.
author: [email protected]    time: 2014-9-16 22:26:29

azrial replied at 2014-9-16 21:24
40~60 ppls in serv 1, 4~8 ppls on the rest.

Ouch....that ain't good...they got more people, not a good sign for NA/EU.
author: PAOFUI    time: 2014-9-16 22:43:25

yes there is a bot for evil spirit n ryoka.

have mentioned it on riku post . but its not worth it. u need to spend G's for it. and it gives u lesser silver n xp .
so its better to manual it.

i ve been using it a lot on evil spirit n recently onli got to know it gives me less n i am not quite happy about it.
so hopefully the devs will do somethin on it. i believe there r others more willing to spend on auto if its more worthwhile.


author: [email protected]    time: 2014-9-16 23:33:14

only thing I see in game that is a pain is Janken the cost ratio in aspect with obtaining the partner is a bit ridiculous especially once your at the 70 + partners, as for ishida bypass him level up get the anti-stun do the alliance camps and blood alliance and then whoop him!
author: azrial    time: 2014-9-17 01:46:03

PAOFUI replied at 2014-9-16 21:43
yes there is a bot for evil spirit n ryoka.

have mentioned it on riku post . but its not worth it. ...

Nope, the "bot" I mentioned is a software instead of vip function and it doesn't cost any gold.
author: Unholyknight    time: 2014-9-17 02:11:25

the bot Azrial is talking about is called auto attack on UN and what the bot does is when you activate it (its costless) it will automatically attack for you and end battle when its over after 5-10 sec. so you can afk event without losing out of exp. and silver so its a pretty handy thing in case your to busy to run event yourself. the only thing the bot can't do is skip battle so that your going to have to do yourself

author: lollman    time: 2014-9-17 02:21:15

i stay at rank 9-10 in arena and am not able to get any slave so normally remove my equips and wait until my rank falls to 15-16,
after that put on my equip and boom, catch'em all!!
btw arena rank 8+ is a no no for me coz i get caught by top ppl as slaves
author: [email protected]    time: 2014-9-17 16:47:21

[that bot thing will be more useful than achievements]
author: MxnPride    time: 2014-9-17 16:51:29

Yo can I get a link to that "bot" I would appreciate it to busy to do events all the time.  Of course if its not against rules otherwise never mind.
author: inSec    time: 2014-9-17 17:27:13

[email protected] replied at 2014-9-16 22:26
Ouch....that ain't good...they got more people, not a good sign for NA/EU.

he jsut said that its only for server 1 and the rest only have 4-8 people which is a lot less than here
author: tommymac009    time: 2014-9-18 01:10:02

Well I wouldn't argue with your opinion like the tavern is rigged but ive been very successful with tavern lately. Although I lost a lot in tavern, spending millions and millions trying to get 1 partner, the simplest trick is to be patient and keep trying if your a low VIP player like me. You said that instances are hard for your lvl, I agree, but wait till you reach lvl 80, it will be a lot tougher. I thought i was force to spend gold to past these stuff but i made a choice of sticking at VIP 4 and play on. So your not really force to spend money, its really your choice.
author: [email protected]    time: 2014-9-18 01:32:01

tommymac009 replied at 2014-9-18 00:10
Well I wouldn't argue with your opinion like the tavern is rigged but ive been very successful with  ...

I have all the party members I want, but that doesn't change the fact that Janken is very annoying to play for the reasons previously mentioned in this thread and others.

The instances are not hard. In fact, as geared as my characters are the instances are generally incredibly easy. However, Ishida's ability in Instance 1 is impossible to survive until you get skill 4. Even then its lame that he can keep an entire team stunned with 100% uptime after its used once. Furthermore, the second instance is very easy, too, even on hard mode. However, the assaulters in the encounter I mentioned do like 90% damage to all characters in all rows, and the ability never misses. That's broken. There's no other way to look at it. Its not even a boss fight, and it cannot be beaten unless you use a gimmick (Momo) or have characters FAR over the level they should need to be. This is basic stuff that should have been caught in the first round of testing (this game was tested, right?).

I never said I felt forced to spend real money. I did spend $5 because for that small amount the rewards were inordinately generous. However, I already said that I am resigned to not being #1 without spending A LOT of money in this type of game.
author: [email protected]    time: 2014-9-18 01:50:40

[email protected] replied at 2014-9-18 00:32
I have all the party members I want, but that doesn't change the fact that Janken is very annoying ...

It's not broken, you just got to be faster than Ishida with main and have 4th skill, which if you don't have it by then then you are to far behind to begin with. As for the other, you have to build up your kido defense and hp to take those hits, as well as greatly up your damage. When I hit it I couldn't beat it at first either for a few hours. It's hard mode, it's not suppose to be a walk through for most people. It's telling you, that you don't have the right gear or are strong enough to pass that point.
author: tommymac009    time: 2014-9-18 01:56:00

[email protected] replied at 2014-9-18 00:32
I have all the party members I want, but that doesn't change the fact that Janken is very annoying ...

Well instances could be a little problem in this game for the newbies who just faced Ishida, but have you realize the fact that if they made the game too easy, players would just get bored. Its gotta be a little challenging to encouraged players to keep playing. For the first instance, waiting on that 4th skill isn't that long. I remember it only took me like a day to have that skill. For the second instance, although there are tough monsters that can do 90% damage to your entire group, i remember getting thru that 2nd instances without momo. Theres always other possiblitites to beat them.
author: [email protected]    time: 2014-9-18 08:54:06

Edited by [email protected] at 2014-9-18 10:56
[email protected] replied at 2014-9-18 00:50
It's not broken, you just got to be faster than Ishida with main and have 4th skill, which if you  ...

I understand the mechanics behind Ishida. That should be obvious from the fact that I've mentioned the 4th skill every time I have brought it up. Think about it, though. No other encounter in Instance 1 requires anything special. Ichigo, the last boss there, is enormously easier and has no special requirements. Even if the game was trying to teach you the value of Skill 4, it would be a bad idea to do so before most players had it (the game heavily limits your progress superficially as it is), and the single enemy skill should still not beat your entire team by itself (especially if the game doesn't give you any hints about it). Please think of any other quality game where this kind of thing would be considered acceptable.

Back to the Ghost Claw Shadow Hollow. My Kido defense and HP should be more than sufficient to survive a "white" quality non-boss ability. All my characters have their armors reinforced up to within a couple levels of their character level. Furthermore, that 90% damage is also happening to Orihime and Rukia who are both heavy wisdom (even more kido defense). And of course it once again comes back to this one ability being the only thing in the instance that does more than a moderate amount of damage.

Its a gaming industry standard to balance the difficulty of encounters with the ones around them and occasionally ramping things up for boss fights. Having a random encounter be soul-crushingly hard when the others around it are trivially easy signifies poor testing. I have no issue with difficulty so long as it presents itself logically and gradually. If Super Mario Brothers 1 for the NES had the World 8 version of Bowser somewhere in the middle of level 2-3 that would have clearly been a failure on the part of the developers.
Well instances could be a little problem in this game for the newbies who just faced Ishida, but have you realize the fact that if they made the game too easy, players would just get bored. Its gotta be a little challenging to encouraged players to keep playing. For the first instance, waiting on that 4th skill isn't that long. I remember it only took me like a day to have that skill. For the second instance, although there are tough monsters that can do 90% damage to your entire group, i remember getting thru that 2nd instances without momo. Theres always other possiblitites to beat them.

The game in general is "easy". Other than those 2 places I haven't had to repeat a single encounter other than where it was expected to be difficult (i.e. cutting edge Trial Tower). There's nothing wrong with that, though, especially early in the game.

author: kranium    time: 2014-9-18 21:42:34

azrial replied at 2014-9-17 11:24
40~60 ppls in serv 1, 4~8 ppls on the rest.

so there is no server merge ?
author: [email protected]    time: 2014-9-18 21:54:06

Wow i've just seen your post and you got a lot to tell. Anyway to make short many things you said are relevent and i'm specially 100% with you about the arena it is impossible to make slaves for instance or go higher than your BP power.

One proposition i have in mind is the lottery, precisely like the fifa world cup groups where you can divide the arena with groups and randomly take place on one then go on a direct elimination (champions league style),

The time repartition would be changed but it is the same as a mainn event. For example makes the qualification possible at day until 3 or 4 pm then elimination begins and you finish it from 4 to 7 pm

I'll stop their cuz it's 5 am and i kinda feel i'm loosing my logic
author: azrial    time: 2014-9-18 22:00:05

kranium replied at 2014-9-18 20:42
so there is no server merge ?

There are, but most people will leave after merge, as they couldn't get as much resource they can before the merge
author: inSec    time: 2014-9-18 22:05:06

azrial replied at 2014-9-18 22:00
There are, but most people will leave after merge, as they couldn't get as much resource they can  ...

lol this is why idk why ppl want merges so badly.
author: [email protected]    time: 2014-9-18 23:02:07

inSec replied at 2014-9-18 21:05
lol this is why idk why ppl want merges so badly.

Because events are dead, chat's dead ect ect ect.
author: Unholyknight    time: 2014-9-19 00:27:22

I said it a lot that I'm 50/50 when it comes to a server merge after going through 2 of them on UN which eventually lead me to quitting the game soon after as it was hard enough to get the resources as azrial stated. most ppl think server merge is going to be the saving grace for them since event will be more active but in reality server merge brings its fair share of problems because not only do you have to deal who those players VIPs, you also have to deal with there dominate clan. this is only my opinion on it though so idk about the rest of you all but I'm a little ready for the eventual merge

author: PAOFUI    time: 2014-9-19 23:55:43



very true...

well server merges have its pros n cons... some ppl can accept it... some ppl cant... n as usual... onli the strong will survive... in bein at the top...

or to others... they just wans more activities.... it all depends on wat u urself wans as a player...

i wonder if server merge affects the lower tier players or the vip users ?

coz as vip users... they just hav to spend more if they wanna remain top... good for the company tho... as for players... yeah... the usual pride...ego...
braggin rights... n the satisfaction of being on top...

as for me... i do luv the crowd n a chatty world chat n guild chats... coz being on top u ll get bored even faster... when theres no competition...
the onli competition u hav here is urself when u r at the top n vs those bosses... espadas... or the competition from the game dev... luring u to spend
more money if u wanna beat their game faster... xixixi... go go go top up top up...


author: placido2014    time: 2014-9-20 08:13:43

The Arena system fails a lot.
author: bangladesh3610    time: 2014-9-20 21:26:02

wats wrong with askin for help u dnt like to help othors?
author: Iamhands    time: 2014-9-22 17:11:30

perfect way of describing this game... except with the whole 1st place keeps first place usually around lvl 70 it turns around...
author: gonzalo117    time: 2014-9-22 21:10:36

you just need play all events, not need charge maybe vip1 but if you come all events at 80 vips not have a lot diference than you try your best and gl
author: Ryonell    time: 2014-9-23 17:59:08

BB guys.. i dont wanna play this more.. for me is a hyper p2w game. And that is not for me... currently im the only non vip user in the top 10 in S 53 US. This is a nice game.. but is only for p2w users... not for me sorry. So GL guys. To those have access to the $.. because here in Venezuela the $ hurts. And for gogames i think they dont wanna put a pay method for south american users.




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