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Nice Shinso, despite the lack of counter you will eventually get it to the max naturally with the time, like the crit on TSI.
You would have enough room for the crit stones if you socketed the gears before.
Personally on an offensive vanguard, I always put the offensive stuff before the Wisdom, in short I just replace the WIS by the crit.
Alternatively you can throw away some hit stones by the crit, you don't need the hit if you rely on the block, you may need to rely on Shinso or B.Renji to take down the dodgy partners.
Can check the thread for more detail.
Another build that is specific to TSI only is to make him speedy is to keep his 12% speed mod, put the AGI stones and have the following stuffs :
- Mugetsu rank
- Kyoka zanpakuto
- 6 pieces of the gear (preferably Azure)
The stuffs listed above are meant for the immune rate, Mugetsu gives 30%, Kyoka 30%, Azure 23% and his talent 12% make a total of 95% IMM (97% with the Nether), the cap is 99%.
You can replace Kyoka by Ichimonji for an extra 10% and have a lower tier of gear etc... There are many combinaison but what's important is to have near the cap of IMM with the 6-piece build.
Of course you can use the lower zanpakuto who gives 25% IMM like Tensa, Senbonzakura (vanguard-focused and gives +25% speed buff but no love for supports), whatever you find the most appropriate for your team and your TSI.
The only purpose for making a speedy TSI is to outspeed the assaulters (not supports, too fast for him) and put them the -25% ATK debuff from his skill, this way you nuke a bit the opponent team and take less damage, win-win.
Though it looks good on paper, I never saw or heard the experience from the racecar TSI, so it may not be good as I initailly thought. |
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