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Typically:
Vanguard gets Block, Stamina, both Strength and Wisdom, Counter, and Dodge. Vanguard gets both Strength/Wisdom, otherwise they won't be able to tank the Supporters/Assaulters.
Assaulters typically get Strength, Stamina, Break Defense, Hit Rate, Critical Rate, and Counter/Block (Sometimes depending on which character you're using, when it comes to endgame)
Supporters: Wisdom, Stamina, Break Defense, Hit Rate, Critical Rate, and Counter/Block.
As for a team with Agility (Sometimes referred to as "First turn fury"), you'd replace the last of the listing, which would be the rightmost stone listed. Example:
Vanguard (Sometimes stays the same, this is also based on the skill. Starrk may benefit more from agility than a character such as NNoitra, etc)
Assaulters: Strength, Stamina, Break Defense, Hit Rate, Critical Rate, and Agility instead of Counter/Block
and so on. Kind of a boring option for spirit stones, and every character ends up with essentially the same stone sets either way. |
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