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ajoalex replied at 2015-10-13 00:07 ![]()
this is the same as
Main
Any other partner
It is the same, mostly. But the breakpoints without Kensei are 30% lower.
Basically, your combo breakpoint with main will always be +30%. Your combo breakpoint with isshin when he skills the first time will be +30%. Your just increasing the odds of 2 different breakpoints by that amount, which ends up being significant.
The extra turn skills do not stack, you are correct, but it does apply to Isshin when he skills first ( Combo is activated before attack/skills ) and to your main the 2nd attack, since the first attack will be isshin proc, which lets kensei rebuff the team ( giving the main whos isshin buff just fell off, +30% combo ).
With Isshin + Kensei, you will hit twice with main, twice with kensei/isshin, and three times with kensei/isshin ( Who gets the 3rd attack depends on who hits a breakpoint ) something like 85% of time time. In this instance you are only getting 1 total extra attack over a normal Isshin team. You do however start the next round with full fury on everyone and Kensei's buff.
However, if you hit multiple breakpoints, you will attack 4 times with main, 4 times with kensei/isshin, and 5 times with kensei/isshin ( again, depends on who hits the breakpoint ) something like 15% of the time on Turn 1. If you did not hit multiple breakpoints, like the example above, the chances of you hitting 4/4/5 on Turn 2 is like 50% ( because you start the turn with Kensei buff, increasing Kensei's initial combo rate )
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