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Berserk Renji 50% crit damage [Copy URL]

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1#
Post time 2016-8-6 07:17:22 |Show the author posts only |Descending


I have a question about the 50% crit damage for all allies for Berserk Renji. Is it 50% of the total damage when we do a critical hit or 50% of the extra damage of the critical hit. Let say I do 300k with normal atk and 450k with critical, with B.Renji 50% will it be 675k (450k + 450k/2) or 525k (450k + 150k/2)?

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2#
Post time 2016-8-6 07:22:02 |Show the author posts only
Crit deals 150% of your normal attk without any modifier, if you add that buff it will deal 200% of your normal dmg so 600k

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3#
Post time 2016-8-6 08:59:18 |Show the author posts only
Dotiie replied at 2016-8-6 07:22
Crit deals 150% of your normal attk without any modifier, if you add that buff it will deal 200% of  ...

I thought it was more like normal dmg * 1.5 * 1.5. Either way, they're still pretty close.

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4#
Post time 2016-8-6 09:33:32 |Show the author posts only
theunknown404 replied at 2016-8-6 13:59
I thought it was more like normal dmg * 1.5 * 1.5. Either way, they're still pretty close.

I'm not 100% sure didn't even test but it does make sense, so if I'm wrong I would be glad to be corrected

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5#
Post time 2016-8-6 11:18:50 |Show the author posts only
Edited by Glowing at 2016-8-6 17:24

I am not very good at explaining but I am pretty sure, (from how the skill description is worded), it's 50% extra dmg on the crit dmg, so a 450k crit turns into a 675k crit.
It could also be like Dotiie said, 150+50=200% crit dmg, so 300k normal attack becomes a 600k crit, but this would be a weird way to do it and doesn't make sense to me. But it is GoGames we're dealin' with here.

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6#
Post time 2016-8-6 11:28:41 |Show the author posts only
Edited by Dotiie at 2016-8-6 16:41
Glowing replied at 2016-8-6 16:18
I am not very good at explaining but I am pretty sure, (from how the skill description is worded), i ...

That is wrong, you are applying crit dmg % on top of a result that uses crit dmg I'm also bad explain stuff just show you formulas

What you are doing:
300k * 1,5 ( base crit dmg ) = 450k
450k + ( 450k * 0,5 ) = 675k

Edit: Knowing the game, would be more logical adding a % to what you current have and not the total/result

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7#
Post time 2016-8-6 11:42:35 |Show the author posts only
Edited by Glowing at 2016-8-6 17:51
Dotiie replied at 2016-8-6 17:28
That is wrong, you are applying crit dmg % on top of a result that uses crit dmg I'm also bad expl ...

Yes I know I did that. The first makes more sense to me. (I just tried to explain why it makes sense to me but I can't so I erased it and wrote this instead lol.)


I can see either one being right but I don't think we can figure it out from just the skill description.

It adds 50% crit dmg. The problem is, "adds 50% crit dmg" can be seen both ways. So unless someone tests it, or gogames responds (ye right), we wont know the answer.


Edit: Just saw your edit, and ye I agree with that, It does make more sense to make it 200% considering the game but that just feels stupid to me idk:/
Edit 2: Wait. Did I just misunderstand what you wrote and agreed with what you first said and you agree with what I first said? I think this is enough internet for today.



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8#
Post time 2016-8-6 12:04:22 |Show the author posts only
Edited by Dotiie at 2016-8-6 17:07
Glowing replied at 2016-8-6 16:42
Yes I know I did that. The first makes more sense to me. (I just tried to explain why it makes sens ...

It is just like stones, you don't add break to the total with each stone, you add to the current amount you have, same with str/wis/agi/stam, you add all % together before the math

edit: You misunderstood your logic is understandable but I doubt its the correct one

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9#
Post time 2016-8-6 19:23:29 |Show the author posts only
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