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Coyote starrks 6th mod [Copy URL]

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1#
Post time 2017-3-1 20:55:17 |Show the author posts only |Descending
Is it just with me or does Starrks 6th mod does not  work ?
I've been noticing it ever since i got it and the damage does not increase



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2#
Post time 2017-3-2 06:48:29 |Show the author posts only
its when starrks attacks and i believe its only 2 allies not all.

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3#
Post time 2017-3-2 07:20:52 |Show the author posts only
rythen replied at 2017-3-2 12:48
its when starrks attacks and i believe its only 2 allies not all.

maybe its  allie because its 50%

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4#
Post time 2017-3-2 07:22:28 |Show the author posts only
rythen replied at 2017-3-2 06:48
its when starrks attacks and i believe its only 2 allies not all.

Sometimes it gives 2 allies sometimes 3 or even all allies but their damages  dont increase

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5#
Post time 2017-3-2 08:09:01 |Show the author posts only
atk what? strategy or psycal atk? if is 2nd have you kido in team and 10% is nothing for 1 ass but really strategy atk 10% + 20/30k is nothing

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6#
Post time 2017-3-2 18:09:41 |Show the author posts only
The mod only triggers when your Starrk attacks, not when he receives damage.
It's "50% of chance to increase all allies'" but "each ally has 50% to increase its attack by 10%" is more accurate.
Avoid using this mod when you run with Senbonzakura or using the 9th main's skill or... something who gives attack buff, in case you wouldn't want this mod to overwrite these buffs !
This mod always had increased one of my allies' attack, maybe you don't notice the difference with an increase of 10% because of lacking attack (the less attack you have, the less is powerful the bonus, better picking the DMG buff (don't trust me, i have math phobia))

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7#
Post time 2017-3-2 21:29:26 |Show the author posts only
Potdenutella replied at 2017-3-2 18:09
The mod only triggers when your Starrk attacks, not when he receives damage.
It's "50% of chance to  ...

Lol i  was thinking the exact thing in which case the mod is a complete waste better to get rid of and get more block on him

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8#
Post time 2017-3-3 20:44:05 |Show the author posts only
Edited by Potdenutella at 2017-3-3 20:47
Tinoma replied at 2017-3-2 21:29
Lol i  was thinking the exact thing in which case the mod is a complete waste better to get rid of ...

Go on if you don't have at least 100% block (with 15% from his skill or 30% from C.Ori), i don't know your Starrk, but whatever, the 10% ATK cannot replaces the damage dealt by his block (in PvE).
If you have more than 100% block, he can keeps the 10% ATK mod, but the DMG or crit are better (or block for PvP purpose) because their effects are permanent and the 10% ATK doesn't triggers every time.
It's like in some MMO, one player is raw damage based and the other is crit based, the crit one needs luck to deal more damage than the raw one ! If unlucky, well RIP.

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9#
Post time 2017-3-3 21:27:59 |Show the author posts only
Potdenutella replied at 2017-3-3 20:44
Go on if you don't have at least 100% block (with 15% from his skill or 30% from C.Ori), i don't kn ...

Yeah i thats true
Im going to replace his last 2 mods for some extra block rate its the smart thing to do

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