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Edited by Sinnesfrid at 2016-3-11 09:28
Lucky__Black replied at 2016-3-11 05:23 ![]()
Agreed. Block isn't a big deal at a certain stage (unless you can break the block limit), because ...
Actually whilst block on assaulters is never bad so is counter both easier to build and good to have.
How I see it
Strength/Speed is your top prio, unless its your main and he/she used wisdom ofc.
Then defense, never underestimate a good defense.
But when you can so add some Counter, espescially later on or you will be critted dead in seconds. I have an assaulter with 102% crit chance and when she gets lose on enemy assaulters/support so are they mincemeat. Espescially support with their lower physical defense.
I find it quite easy to mix counter and break defense since both grow quite fast.
Hit is good earlier on but as the levels goes so will many players remove dodge from their VGs since it grows near worthless which means you need relatively little hit. Always have those hit stones ready though. |
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