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Would you like to see Material Convertion? [Copy URL]

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1#
Post time 2014-8-14 00:07:07 |Show the author posts only |Descending
If you would like to see a material convertion station added to the game vote above. I think it would be a good idea, though some may disagree.
Just post why you want or don't want to see this added to the game.

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2#
Post time 2014-8-14 09:00:52 |Show the author posts only
I had over 500 (iirc, maybe 594?) of the Lv50 common material by the time I reached 70 since I only crafted three sets. Even with a 10 to 1 conversion ratio that would've been 50 of the Lv70 common material (takes 40 to craft one item). Selling all of the Lv50 ones was probably more profitable, but the option would be nice; preferably with a 5 to 1 ratio.
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3#
Post time 2014-8-17 02:11:14 |Show the author posts only
I've been trying to talk to Go Games about adding this but haven't received a answer yet.

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4#
Post time 2014-8-17 21:35:26 |Show the author posts only
this would be very useful, maybe a silver cost to balance it too

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5#
Post time 2014-8-18 07:26:16 |Show the author posts only
[email protected] replied at 2014-8-17 20:35
this would be very useful, maybe a silver cost to balance it too

I would have to agree with that, I will add that into the discussion with Go Games support. If enough people want to see this, I'm sure the Devs would be willing to add it.

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6#
Post time 2014-8-18 08:40:24 |Show the author posts only
rthammer replied at 2014-8-18 06:26
I would have to agree with that, I will add that into the discussion with Go Games support. If eno ...

I don't think they are into the business of making the game too easy. Most of the devs focus seem to revolve around making money at the moment. So far there hasn't been an event that you can complete with sheer effort. In my opinion if this feature exists, I'd have all my 70 set...then Id be saving my 70 mats for 80...then saving 80 for 90...and you get my point. Its fine as it is right now. It just require a little more patience.

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7#
Post time 2014-8-18 16:41:12 |Show the author posts only
Edited by Shiba_Isshin at 2014-8-18 15:44

I'd rather see them add a feature to inherit levels from one accessory to another like we already do with armors/weapons..
At this point as we obtain new stronger accessories.. the old ones can't be stripped of the leveling and added to the new ones.. Kinda sucks considering the amount of stones we use to do it..

Even selling them off does no good because unlike leveled up armor.. the value of accessories doesn't increase based on it's level.. it's just the base rate. Kinda really sucks..

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8#
Post time 2014-8-19 05:38:26 |Show the author posts only
[email protected] replied at 2014-8-18 07:40
I don't think they are into the business of making the game too easy. Most of the devs focus seem  ...

This is true, the game is based around either taking a lot of time to get the items or buy gold & top up. I honestly think they could add this feature & still make money. I mean like a cool down of 20 minutes just like upgrading armor/weapons. Then have ViP 5+ have no cool down. On top of having to pay silver as well.

It's just a simple thought, something that could bring more members in or keep people who are free to play interested longer.

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9#
Post time 2014-8-22 09:34:10 |Show the author posts only
It would be a great ideia but like, needed to be equilibrated for exemple: 50 material types of level 50, converted to 10-15 of 70.

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10#
Post time 2014-8-22 16:37:42 |Show the author posts only
Please Make this possible. I have ton of Material left lol.

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