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Edited by N7Pankake at 2014-8-16 17:39
~Hello my friend's im here to make a simple guide about stats
~You might say dam but who does not know that is so simple... (not trying to ofend anyone)
~Well there is always a someone and thats why im making this for help out
~the ones that does not know how it works so lets start (If i make any mistake please tell me for Further Editing so we can help each other ).
~
~There are 3 Main Characters each one uses Different weapons
~
~Ghost Blade (Blade... He...) Physical Damage Attack (Need Strengh Stones)
~Spirit Blade (Dual blade looking Sword) Physical Damage Attack (Need Strengh Stones)
~Kido/Rune (Scroll looking Weapon) Strategy Damage Attack (Need Wisdom Stones... Not Strengh even if you are using a Sword like the Avatar )
~
~Lets Start:
~
~Strengh : It raises your Physical Damage Attack and Also it raises Physical Resistance.
~Wisdom : It Raises your Strategy Damage Attack and also it raises Strategy Resistance.
~Damage rate % : For example if u have 100% and your damage is 100 you are dealing 100 damage, if you 150% Damage rate then you are gonna do 150.
~Stamina: He.... . The more Stamina you have the more HP you will get.
~Agility: The more Agility you have the more Speed you get, if you have more speed than the enemie you attack first.
~Inmune Rate %: defends you vs Control
~theres also:
~Deduct Fury Effect growth and Resistance growth
~Control Effect growth and resistance growth. A very common Example is Momo, She can Stuns (Control) Enemies, if you have Inmune Rate then theres a Chance that you dont get Controled
~by her ALSO Lvs affect this stat so beware.
~ Block, Dodge, Counter goes up untill 90% Maximum
~Hit rate % : The more Hit rate % you have the more posible is that you hit your enemie (This go Vs Dodge).
~Dodge rate % : The more Dodge rate % you have the more posible is that you dodge (This go vs Hit rate).
~Crit rate % : The higher the crit rate you have, the higher will be the chance to land a crit. (This go Vs Counter Rate)
~Counter rate% : Counter Rate Decreases the chances to get crit by enemies. (This go vs Crit Chance)
~Break Defence Rate % : The higher Break Defence you have the more chances you have to attack and dont get blocked :3 (It goes Vs Block rate).
~Block rate % : The higher Block rate you have, the more chances you have to Reduce damage (It goes vs Break Defence rate).
~Aid rate % : (Information Provided By: azrial):
~What does "aid" does:
~1. Reduce damage taken (eg. 10000 > 1000).
~2. After the damage is reduced, it will be shared equally by two characters (eg. main char receive 500 dmg, one of your supporter receive another 500).
~Combo rate %: Combo rate % provide additional turn for one of your team member.
~Below shows how it work:
~
~
~1. Assaulter 2 trigger combo, Assaulter 1 will get an additional turn in the same round
~2. Assaulter 3 trigger combo, Assaulter 2 will get an additional turn in the same round
~3. Assaulter 1 trigger combo, Assaulter 2 will get an additional turn in the same round
~4. Supporter 2 trigger combo, Supporter 1 will get an additional turn in the same round
~5. Supporter 3 trigger combo, Supporter 2 will get an additional turn in the same round
~6. Supporter 1 trigger combo, Supporter 2 will get an additional turn in the same round
~7. Vanguard doesn't trigger combo .
~Hence, if you're using combo skill or combo partner, how you organize your formation is important.
~~~~~~~~~~~~~~~~~~~~~~~~ Refine ~~~~~~~~~~~~~~~~~~~~~~~~~~~
~Extra Info:
~For the new guys, Here are some stats that you can consider to get:
~Vanguard: Block Rate/Counter Rate/Stamina
~Assault: Speed/Wisdom/Strengh/Crit rate (Wisdom if your Main is a Kido/Rune User, Strengh if you are a Ghost blade/ Spirit Blade User)
~Supports : Speed/Wisdom/Crit Rate (Why crit rate? Heals can crit :0)
~
~Speed on Characters are the Key on PVP
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Have Fun guys!
Contributors on this guide:
- [email protected]
- azrial
- boringstuff
- N7Pankake
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