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Free Time Anyone? [Copy URL]

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1#
Post time 2015-11-24 03:38:36 |Show the author posts only |Ascending
Hey guys wassup! I know I haven't been on as much as I usually am, mainly because I've been working on Dreadnought's latest game project. It's miles ahead of any of our past developments (and I thought GoGreed 2 was pretty good. To bad it got abandoned...)
Anyway I wanted to ask a favor to anyone who loves to play RPGs and has about an hour of free time on their hands. We have a small demo of our game "Terra Evil", and we have tested it quite a bit; though there is always something. We would like anyone that wants to, to play the demo and tell us what you think of the Demo, and if you encounter any bugs or bad glitches.
Or if you have any ideas that should be in the game like characters, quests, items, weapons, etc. Any feedback would be helpful.

We have altered our ways of compressing our files and data being used in the game so that the game is smaller then our larger past games. The Download is below.



Terra Evil Demo- 99.64MB (MediaFire)

Windows OS Only

A folder of Great Anime to watch.
The Anime Lair

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45#
Post time 2015-11-28 17:39:25 |Show the author posts only
Kunpachi replied at 2015-11-28 16:27
you can use escape in that case

Yeah your probably right...

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44#
Post time 2015-11-28 17:27:03 |Show the author posts only
Ragnos replied at 2015-11-28 16:48
I've found that most people like being able to actually see the enemy, and encounter them instead  ...

you can use escape in that case

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43#
Post time 2015-11-28 16:48:28 |Show the author posts only
Kunpachi replied at 2015-11-28 00:54
I think random encounter is better.
It's good for train lv and farm money(mek).

I've found that most people like being able to actually see the enemy, and encounter them instead of the Random Encounter, and have no idea what your going to fight.
Like... Rare random encounter! Sheepitar! Fluffy Xenomorph that spits out acid for 999 damage! (OH SHIT!)

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42#
Post time 2015-11-28 01:54:30 |Show the author posts only
Ragnos replied at 2015-11-27 15:52
Yes that will happen. I have yet to get around to a script that will fix that.

I think random encounter is better.
It's good for train lv and farm money(mek).

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41#
Post time 2015-11-27 18:52:11 |Show the author posts only
Ragnos replied at 2015-11-27 21:52
Yes that will happen. I have yet to get around to a script that will fix that.

You could make a timer or an infinite loop to make it continuesly check to see if you are in the line of sight of any enemies.
You could make the timer go off 1 this should be good enough to fix the error, just dont remove the trigger, they should work together, to make sure you dont run a check twice, you could make a boolean that states when the check is in progress (for example you could turn off the script when ever a char is moving and turn it back on when the walking script has not been active for more than 1 second or just trigger it when you start standing still) (I'm guessing you are using main char the movement as a trigger for the check.)

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40#
Post time 2015-11-27 15:52:15 |Show the author posts only
Kunpachi replied at 2015-11-27 01:44
Enemies not attack if i not moving my char!

Yes that will happen. I have yet to get around to a script that will fix that.

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39#
Post time 2015-11-27 15:45:00 |Show the author posts only
[email protected] replied at 2015-11-27 14:24
i see , time to ask you to draw for me my zanpaktou cz i suck at drawing XD

Hrm. Okay maybe is it in the Zanpkauto thread. I'll need a description before I can figure out if I can draw it.

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38#
Post time 2015-11-27 15:24:41 |Show the author posts only
Ragnos replied at 2015-11-27 15:22
Yeah I take a glance through it every so often.

i see , time to ask you to draw for me my zanpaktou cz i suck at drawing XD

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37#
Post time 2015-11-27 15:22:41 |Show the author posts only
[email protected] replied at 2015-11-27 14:19
oy ragnos pass to the zanpaktou thread there is pretty interesting ideas in it

Yeah I take a glance through it every so often.

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