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Question about Mayuri's 7th mod [Copy URL]

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1#
Post time 2016-7-4 13:34:13 |Show the author posts only |Ascending

I got his last mod and tried testing it.  The mod isn't poisoning each time he is hit and it is only doing damage 1 time.  It looks like they sometimes take debuff after hitting Mayuri, but the damage tick only happens on the start of their next action.  Is the wording for the mod not correct or is it not working correctly?

http://bleachjf.gametrees.com/fightreport/?rid=88106531081029951&aid=54&t=1&lang=en_US

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11#
Post time 2016-7-21 20:28:10 |Show the author posts only
rythen replied at 2016-7-4 13:59
seems bugged, will ask them tomorrow to change.

Mayuri's poison also clears the Mutilate from Bankai Rukia.  I already had it clear Mutilate from Ryujin Jakka.  Have you heard anything back about fixing his 7th mod?  So far this mod is hurting me more than it helps, lol.

http://bleachjf.gametrees.com/fi ... ;t=1&lang=en_US

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10#
Post time 2016-7-14 14:47:03 |Show the author posts only
I found another bug with Mayuri's 7th mod today.  His poison is clearing off the Mutilate debuff from Ryujin Jakka.  I haven't seen him poison that often, so I not sure if it would do the same with Bankai Rukia's Mutilate.  The only time TSI gets poisoned is at the end of the 1st round when TSI uses his special.  Once the poison goes on him, the Mutilate is cleared.  The rest of the match the Mutilate stays on TSI since Mayuri doesn't poison him.

http://bleachjf.gametrees.com/fi ... ;t=1&lang=en_US

I hope this gets fixed, the 7th mod so far seems like a waste of over 1800 fragments.

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9#
Post time 2016-7-4 17:02:16 |Show the author posts only
mayuri1177 replied at 2016-7-4 13:49
I finally got a better one to look at.  The only one that gets poisoned after all the hits he take ...

Nice Mayuri!! <3

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8#
Post time 2016-7-4 15:35:34 |Show the author posts only
Ignite/burn/poison/etc are supposed to damage at the beginning of the target's next turn, but yeah, it doesn't look like 100% chance and it only lasts for 1 round when you hover over it.

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7#
Post time 2016-7-4 14:11:04 |Show the author posts only
rythen replied at 2016-7-4 14:06
you sure its not the 3% hp healing enchant on weapon?
I tested that and my enemy did not heal.

You are right.  Since they are on my server I seen they do have the 3% after every action.

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6#
Post time 2016-7-4 14:06:35 |Show the author posts only
Edited by rythen at 2016-7-4 20:09
mayuri1177 replied at 2016-7-4 20:01
Thanks, I was statrting to feel a little disappointed after I took away Ichibe's mods to get Mayuri ...

you sure its not the 3% hp healing enchant on weapon?
I tested that and my enemy did not heal.

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5#
Post time 2016-7-4 14:01:58 |Show the author posts only
Edited by mayuri1177 at 2016-7-4 14:05
rythen replied at 2016-7-4 13:59
seems bugged, will ask them tomorrow to change.

Thanks, I was statrting to feel a little disappointed after I took away Ichibe's mods to get Mayuri's last mod.  I also noticed, the people that hit him are getting small heals.

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4#
Post time 2016-7-4 13:59:52 |Show the author posts only
seems bugged, will ask them tomorrow to change.

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3#
Post time 2016-7-4 13:49:37 |Show the author posts only
Zento-Hazashi replied at 2016-7-4 13:40
Well the poison stat seems to be working

i can't see if it goes past 1 round since you kill them af ...

I finally got a better one to look at.  The only one that gets poisoned after all the hits he takes, is Nemu after a few rounds.

http://bleachjf.gametrees.com/fi ... ;t=1&lang=en_US

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