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So we all know and agree that the mergers have their pros and cons :
Pros : Better for Bloodbattle,Alliance war, Guild wars, Community and bla bla.
Cons : Evil Spirit and Ryoka
The purpose of this thread is for me and other people to post serious suggestion about how to optimize these two major events and the ONLY way to make any real silver a day for the increased population. So please post serious suggestions and hopefully we can get someone with the juice to put them foward to the devs for consideration because its really hurting almost everyone.
My Suggestions for EVIL SPIRITS :
1)increase the HP of the spirits by a significant percentage for all levels so they would not die in 8-10 mins and individuals only make pocket change.
2)HP remains as it is but when all three spirits die respawn all of them again and continue to do this until 30mins have passed or respawn them a specific amout of times eg 3-5times or more < .Also to optimize this option for fairness make it so that one individual can only kill each spirit once even after they respawn if they try to kill any they have already killed before deny them the kill and show the kill cooldown message(even though there is no cooldown to kill them again for the day).
My Suggestion for Ryoka Attacks: (This might be harder to make more beneficial for everyone but whatever please try :p.)
1) instead of putting everyone together make it instanced so that when people join it would put them in for example instance 1 or instance 2, each instance holding a maximum of mabey 15 players each. But this would have to be done in a way to not put majority "stong" with very few "weak"players because they obviously wouldnt get any kills.
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