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Author: MurakumoGai
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events 18.07.2018 [Copy URL]

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101#
Post time 2018-7-20 15:20:56 |Show the author posts only
Edited by edmerjose at 2018-7-20 15:24
SolKnight replied at 2018-7-20 14:13
Yes it means shin isshin is better than unohana.

A few tips since you asked.

ohhh, ty bro ;) now go for momo and 2 days for isshin ty for all tips I think I'll use momo only in pve events because Orihime's healing is almost always useful

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102#
Post time 2018-7-20 21:17:51 |Show the author posts only
Edited by jackthehorn at 2018-7-21 03:23
SolKnight replied at 2018-7-19 18:50
Dude 50% attack is better while its in effect which here is 1 round.
2 rounds of 70% + that combo  ...

ES report: Ran like hell today
Your Strat 2 worked great with a little change of Brenji instead of Yhwach( since he is weak and not levelled up), did 67% DMG to ES Thank you
Also watched the battle it seems main not having T1 and all having is beneficial is some way. The combo of isane wears of then main skills and his combo comes in effect BUT game doesnt give extra round then do you know why?

Void report: One hit as usual then phoenix touches void and it ends.
Did a lotof dmg in comparison to past. Please watch the br i dont survive any round not strong enough but the same combo thing and main not giving extra round even with 100% rate from his skill happened same as ES so tell me what you think happened? Oh and retsu is there because of 25% boost in DMG partner bonus otherwise would have used kisuke or ichi.
http://bleachjf.gametrees.com/fi ... d=54&t=1&lang=en_US

@Nutella
Ha nope don't forget the magic of the combo... Just with that, Yhwach keeps his 100% DMG buff permanently :
>Yhwach skills, gets the 100% DMG buff

Will try using Yhwach in ES tomorrow lets see if i can break 67% record.

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103#
Post time 2018-7-21 00:09:09 |Show the author posts only
jackthehorn replied at 2018-7-21 02:17
ES report: Ran like hell today
Your Strat 2 worked great with a little change of Brenji instead o ...

67% huh..nice..so how much did u used to do earlier?

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104#
Post time 2018-7-21 01:31:40 |Show the author posts only
jackthehorn replied at 2018-7-20 21:17
ES report: Ran like hell today
Your Strat 2 worked great with a little change of Brenji instead o ...

Can i actually see both yhwach and B renji with the gear you use since a mediocre yhwach is not going to be doing all that much anyway.

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105#
Post time 2018-7-21 07:53:26 |Show the author posts only
Edited by Potdenutella at 2018-7-21 07:55
jackthehorn replied at 2018-7-20 21:17
ES report: Ran like hell today
Your Strat 2 worked great with a little change of Brenji instead o ...

>The combo of isane wears of then main skills and his combo comes in effect BUT game doesnt give extra round then do you know why?
Because a partner can only combo once a round, no more, Isshin would be more game-breaker than Muken if we could combo infinitely.

Watched your void BR, there are two corrections to make your damage higher... One is the zanpakuto Ashizogi, [Filthy Frank's voice ON] THIS IS SHIT [OFF], the cute damage caused by the poison is nothing compared to Muken, get Tensa/Senbonzakura/Kyoka or any zanpakuto that raises the assaulters' damage, since the DMG buff multiplies the base DMG rather than adding, for example your Muken has 200% DMG, if he gets a buff from Isane his DMG becomes 340% (200 * 1.7) and not 270%, the more base DMG the partner has, the stronger is the boost from the buff, so equip your usual zanpakuto next time.

For your questions, ONLY the buff is a multiplier, the other sources of DMG (Halo, mod, hogyoku, talent, zanpakuto...) add into the base DMG. The Immunity Rate works the same.

And the other correction is : Make your main faster than Muken, we all know that if we attacks, the buff wears off (in your case the 50% ATK from Hiki) but the combo is magical, when a combo is triggered, you give an extra turn to the partner, and that extra turn is placed BEFORE the partner's original turn (where the buff wears off after) meaning that Muken attacks twice with the 50% ATK buff this way, this is important.

To make the explanation easier to understand, here is the mechanic in Final Fantasy X

This is a common game, everyone should know this at least, the turns play from the top to the bottom. Let's imagine Tidus is Muken and Auron the main... The following images are self explanatory :

  

Capiche ?




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106#
Post time 2018-7-21 08:18:14 |Show the author posts only
pockmeryn replied at 2018-7-21 06:09
67% huh..nice..so how much did u used to do earlier?

35% base if no block or extra round or 300% skill of reincarnation invoked.
But mostly i was doing 42-48% dmg. So its a huge bump.
I should thank solknight for his strategy though. Wish i had kept kisuke strong and not inherited still its all good.

Can i actually see both yhwach and B renji with the gear you use since a mediocre yhwach is not going to be doing all that much anyway.

Plz note how crit rate changes on brenji with the same weapons and everything. Also i keep him because of the skill he gives muken & whole team, more DMG on crit.

BTW did you see how they increased defence of VOID to 300%, now will i do any dmg now? OR all this effort is a waste of energy and i have nothing to show at end of this year what i did to account??!!
attachment: You have to Login to download or view attachment(s). No Account?

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107#
Post time 2018-7-21 08:25:48 |Show the author posts only
Potdenutella replied at 2018-7-21 13:53
>The combo of isane wears of then main skills and his combo comes in effect BUT game doesnt give ex ...
Watched your void BR, there are two corrections to make your damage higher... One is the zanpakuto Ashizogi,


Well my muken couldnt do any dmg before so i had to rely on that cute damage, but i didnt knew that multiplier thing you told so will see in next void with TENSA. Will let you know how it goes but i have lost faith since i saw that 300% up defense on void.
Will make main faster and will see how the combo works without losing 50% attack.

Oh and that final fantasy thing you made i reallyyyyyyyyy appreciate your effort but (NO CAPICHE ) all i did understood was the last two images   Still thank you

Hmm Question with the defense increase do i keep using Ashi for cute damage??

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108#
Post time 2018-7-21 09:52:23 |Show the author posts only
Edited by Potdenutella at 2018-7-21 13:11
jackthehorn replied at 2018-7-21 08:25
Well my muken couldnt do any dmg before so i had to rely on that cute damage, but i didnt knew t ...

Barely-ely, your only way to damag rawly is to use your same formation setup but with the main using the -30% DEF debuff, void's DEF becomes 2.1m after that and your Muken reaches a total of around 2.01m ATK with Hiki's buff, without counting the piercing enchantment, so just with that you will still be able to deal some tiny damage.

The immunity rate is raised along with the defense too you might not able to damage unfortunately, though I see the IMM in void as a myth.

The other alternative is to use one of the two teams :

Hikifune   -   Muken
Noble      -   Main
              -   Sui Feng

Sui Feng to reduce the assaulters' DEF by 25% (your problem might be to make her T1 and faster than Muken) and Main with the Aid skill, the aid makes so both Muken and main take only 10% of the damage and Muken survives the round to skills with an extra 100% ATK (from his last mod) the next round.

Noble      -   Muken
Hikifune   -  Main       -   Demon Ichigo

The tactic is reversed as the main uses the -30% DEF skill to vanguard and Demon gives a +45% aid rate to assaulter and support, it is possible to survive longer with that but luck is required, the first team is better.


Edit: Ok nope the aid skill applies only to the main and when that happens, both the main and Muken take 10% of damage but Muken take 100% of normal damage since he is the target to tank the aid or does not have the aid buff... In short main takes 10% and Muken 110%.

At the end, stick with the 2nd team with Demon. You can use the third team, with the main using the aid skill or DEF  :

                   Muken
Noble   -      Main      -   Demon Ichigo
                  Sui Feng

The third team is more focused on damaging the second round, while the 2nd team has a goal to damage a bit the first round and the second round, the 1st team is more the all-out at first round.
The remix of the third team is to replace Noble by Hiki, you lose the +20% DEF aura from Noble that can help you survive, and shouldn't be T1, she must skill at the second round when Muken is ready to strike. Similar to how the DMG buff works, the ATK is first multiplied by the aura (Muken's last mod counts as aura) to get ATK2, then the latter is multiplied by the ATK buff (Muken has 1.34m ATK, with the aura at the second round he gets 2.68m and finally with Hiki's buff 4.0m, that's more than 3m DEF right ?).
With of course the main using the combo skill, remember to make Muken the slowest of the team so he strikes twice with the reduced DEF by Sui Feng and twice with 4m ATK, isn't the tactic perfect ? You need to survive though to make it works, but I like the idea.

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109#
Post time 2018-7-21 12:52:01 |Show the author posts only
39963 points in UBP......   ugh........

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110#
Post time 2018-7-21 13:14:13 |Show the author posts only
Edited by jackthehorn at 2018-7-21 19:35
Potdenutella replied at 2018-7-21 15:52
Barely-ely, your only way to damag rawly is to use your same formation setup but with the main usi ...

Using Sui feng is out of question , i am still struggling to get yhwach to level up without reincarnating and making sui feng faster after leveling too is too much.
Have to go with that 2nd formation then.
Thanks for your time and help. Its games fault to increase so much defense and big monster's because of whom they had to increase the defense to 300%.

BTW used yhwach in ES today and dmg dropped to 48% so i guess brenji is still good because of his skill of crit dmg increase.

Edit: Exactly as you said i need to survive the attack which is most likey NOT from what i have been watching all the voids, normal attack kills row linewise lol

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