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Edited by Evild4nte at 2016-1-10 00:36
Hm, this update will be really great for pve. But for pvp it seems to be quite useless, since nearly every fight is decided by the first attack currently anyways. A redesign of the fighting system, which gives opportunities to def one attack or the attacks of the whole opponents team, and heal against this, to destroy the other one in the later terms would be much cooler.
Something like debuffclearer, Healer are really missing. And some stuff like disabling, defury, givin fury, cc shouldnt be united on crews who do enough dmg to wipe a team.
I think at least for pvp, it would be much more interesting, when you had to weigh, if u want fury, disabling, defury, buff, dmg ( , heal or clear buffs. ).
A crew who can do all of this or the most, is just broken.
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