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Author: mrowls
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Reincarnation feature [Copy URL]

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21#
Post time 2016-3-2 09:01:19 |Show the author posts only
they already repaired alot of reincanation, you lose now less levels and it goes up to R5 i think, colour of the aura changes from green -> blue -> purple -> red -> orange
your main need to reincarnate first to reincarnate other partners

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22#
Post time 2016-3-2 09:07:41 |Show the author posts only
So they didn't even bother changing the way main character looks and added a half ass okay looking aura which changes colour. Well done to the animation team.

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23#
Post time 2016-3-2 13:33:31 |Show the author posts only
SeiryuSky replied at 2016-3-2 08:55
#OH SRY YOU UNDERSTOOD IT WRONG I THINK YOU GET TO 1R110 MAYBE

#YOU SHOULD UNDERSTAND UN AND YOU ...

at the time of release it was a straight 40 level deduction, and along with it came loads of bugs such as daily task rewards couldnt be claimed, you could no longer do alliance battle/campaign for your level before reincarnation etc
now it seems to be an exp deduction of 800 million

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24#
Post time 2016-3-2 13:34:55 |Show the author posts only
dionysvs replied at 2016-3-2 13:33
at the time of release it was a straight 40 level deduction, and along with it came loads of bugs  ...

Any info on R1 sets and such things like UN?

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25#
Post time 2016-3-2 14:03:36 |Show the author posts only
moongoatie replied at 2016-3-2 13:34
Any info on R1 sets and such things like UN?

never played UN so idk what you mean by R1 sets
reinc basically gives your character an attribute ( random i think) that gives increased dmg/reduced dmg etc
the attributes counter each other, eg partner with attribute 1 will do extra dmg from targets with attribute 2
also it gives chances for other mechanics eg chance to one hit kill, chance = (reincarnated times)%
further reinc up to a point will give advanced attributes

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26#
Post time 2016-3-2 14:09:47 |Show the author posts only
Edited by moongoatie at 2016-3-2 14:11
dionysvs replied at 2016-3-2 14:03
never played UN so idk what you mean by R1 sets
reinc basically gives your character an attribute  ...

Oh,well. UN has specific sets for partners that are reincarnated only.

What about the attributes? Are they like refine? I mean can you change them?

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27#
Post time 2016-3-2 14:32:10 |Show the author posts only
dionysvs replied at 2016-3-2 13:33
at the time of release it was a straight 40 level deduction, and along with it came loads of bugs  ...

#I SEE THANKS FOR THE INFO

#FS

#THEY ALWAYS MESS UP

#FUCK_YOU_ALVA

#HAZASHIT

#SUZUGAY

#SWAG

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28#
Post time 2016-3-2 16:45:05 |Show the author posts only
Edited by dionysvs at 2016-3-2 16:52
moongoatie replied at 2016-3-2 14:09
Oh,well. UN has specific sets for partners that are reincarnated only.

What about the attributes?  ...


its really complicated so im just gonna give the translations, the exact words used may vary, eg destruction and annihilate are essentially the same thing by meaning but here im using them as separate attributes

Non-reincarnated partner (no attribute)
non-reincarnated partner's dmg on reincarnated partners is reduced by 30%
Basic attributes (destruction force, soul force, hollow force)
3 attributes counter each other
destruction counters soul, dmg received from soul reduced by 30%
soul counters hollow, dmg received from hollow reduced by 30%
hollow counters destruction, dmg received from destruction reduced by 30%
Advanced attributes (annihilate soul,  hollow soul force)
advanced attributes counter each other, dmg received from each other reduced by 30%
Advanced attributes counter basic attributes
basic(including no) attributes' dmg on advanced attributes reduced by 30%
Reincarnation attribute increase
basic and advanced attribute final dmg increase by 10%+(numbr of reincarnations * 6%)
Hollow soul force attribute's effect is reduce incoming dmg by 10%+(numbr of reincarnations * 6%)
Monsters attribute
monsters receive soul of protection final dmg reduced by constant 30%
Reincarnation bonus effects
partner has chance to:
remove targets shield                                  [chance=numbr of reincarnations * 10%]
do 3 times dmg                                           [chance=numbr of reincarnations * 3%]
ignore dmg taken                                        [chance=numbr of reincarnations * 1.5%]
normal attack all enemies                            [chance=numbr of reincarnations * 2%]
ignore enemy defense attack                       [chance=numbr of reincarnations * 2%]
recover all hp(self) after attacking                [chance=numbr of reincarnations %]
remove all of targets' buffs                          [chance=numbr of reincarnations * 4%]
one hit kill                                                   [chance=numbr of reincarnations%]
ignore one hit kill effect
chance to disorganise enemies formation    [chance=numbr of reincarnations * 2%]
Reincarnation additional info
partner receives a random attribute and bonus effect upon 1st reincarnation
player can use tools to reset attribute and effect
everytime partner reincarnates automatically strengthen current attribute and bonus effect


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29#
Post time 2016-3-2 16:51:25 |Show the author posts only
dionysvs replied at 2016-3-2 21:45
its really complicated so im just gonna give the translations, the exact words used may vary, eg  ...

that damage reduction system is pretty great

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30#
Post time 2016-3-2 17:54:52 |Show the author posts only
it seems cool but man,40 levels are too much,just too fucking much

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