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Title: Tank's immune set - harden your tank [Print this page]

author: azrial    time: 2014-7-30 02:53:26     Title: Tank's immune set - harden your tank

Edited by azrial at 2014-8-30 02:13

Tank's immune set
For f2p & low vip, it is suggest to prepare an immune set for your tank (to increase his survivability).
lv70+ spirit forged equips provide immune rate, when you're having 2 (replaced the stamina bonus).
Generally, immune set can be divided into 2 type: 4+2 and 2+2+2.

4+2 (Immune bonus from 2 diffirent set)
Option 1: 4 pcs of lv70 equip + 2 pcs of lv80 equip
Option 2: 4 pcs of lv80 equip + 2 pcs of lv70 equip
Or any other lv equips that provides immune

2+2+2 (Immune bonus from 3 different set)
2 pcs of lv70 + 2 pcs of lv80 + 2 pcs of lv90
Or any other lv equips that provides immune

Personally, I prefer 4+2.
Lastly, do remeber to prepare the remaining parts of the set (switch the equips for PvE dailies).

For high vip, you may ignore this thread.
Full set of same lv equips is more suitable for you, since high vips have lager amount of high rank spirit stones (compare to low vip or f2p).

My other guides:
lv1 - lv110 Tavern's partners guide v1.1
18 tips for beginner
Event partners preview v1.1
PvE dailies - Maximize your damage
Tank immune set - Harden your tank
Zanpakuto 101: how to get, skill and bonus
Introduction of server clash

author: minolz    time: 2014-7-30 04:38:10

Wow this is good, I always use 4 + 2 but on low level equipment to get extra HP. Thanks for this tips
author: toyoshy    time: 2014-7-31 06:45:08

I always use 5 parts to get damage bonus i guess that's better option for my level
author: [email protected]    time: 2014-7-31 16:05:11

What does immune do though? Does it mean take no damage?
author: azrial    time: 2014-7-31 20:59:15

[email protected] replied at 2014-7-31 15:05
What does immune do though? Does it mean take no damage?

It reduce damage by percentage.
For example, if you have 25% immune rate and the enemy damage is 10000.
After deduct immune rate, you only take 7500 dmg from enemy.
author: bangladesh3610    time: 2014-8-3 00:19:02

immune is helpfull later it will make u live longer and it comes in handy in those stun or growing rate  200% or higher attacks
author: coolpoint99    time: 2014-8-5 13:52:40

Edited by coolpoint99 at 2014-8-6 02:54

2+2+2  gives me higher chances of Survivality , not to mention i have Zanpakuto to aid me.. lol
author: cosmenz    time: 2014-8-17 01:21:00

4+2 better
author: theguyinblack    time: 2014-8-17 16:45:08

i think 4+2 is better than 2+2+2 cus the VG needs the extra Wis/Str for his P/S.def
author: Peopleofwar    time: 2014-8-31 05:52:14

And full set on assault? Or can 2+4 work on assault to give them that little bit of health in trials / pvp?
author: Ezekeial    time: 2014-8-31 06:05:47

Once again, nice guide, will definitely take advantage of this when I can!
author: Grimmkitty    time: 2014-9-1 06:04:58

isnt it better to do full lvl 80 armor? or in my case since low lvl all golden lvl 50? instead of mixing ? if no then why cuz i am confused >.<
author: Glasglow    time: 2014-9-1 07:29:24

Edited by Glasglow at 2014-9-1 06:33

I don't know how much i like this idea, because Physical defense is really important, as i found out recently.

Keeping your vanguard equipped with maximally upgraded defensive gear of the highest level, will probably yield greater results than mixing lower level sets for the immunity...

I used to neglect defense on my vanguard and keep the items at lv50-60 fortification, until i saw a player with exactly the same gear, but he had maxed out defensive gear on his vanguard.

The difference was a few thousand defense, in the ten thousand mark, but the difference was huge, his assaulters were ripping my vanguard appart, while mine were dealing twice less damage to his, all because of a few thousand points of defense.

I am not sure how well is immunity going to work out compared to that, but you might not want to go for immunity, if you have to sacrifice too much physical/strategy defense.
author: MaNooX    time: 2014-9-11 06:56:42

i dont understand this at all
author: marold    time: 2014-9-11 08:54:26

Edited by marold at 2014-9-11 08:00
MaNooX replied at 2014-9-11 05:56
i dont understand this at all

There's four ways to lower damage on u're vanguard.

Dodging = taking no damage at all.Blocking = reduce half damage taken.
Physical and kido defence (upgrade strenght and wisdom item for example). That reduce amount of damage taken.
Immune rate (Zanpakuto/armor set). That reduce damage too.

So u can choice to focus on one type of defense or mixing them.

For exemple with spirit forge armor set bonus at lvl 70 and further are :
-2 pieces / bonus immun damage.
-4 pieces /bonus strenght and wisdom (upgrade physical and kido resilience too)
-6 pieces bonus damage rate.

If u equip :

- 2lv 70spirit forge item + 2 lvl 80 spirit forge item + 2 lv 90 spirit forge item. U will gain something like (3+4+5 =12% immun damage) on u 're vanguard. And if u equip a zanpakuto with 12% more. U will have 24% immun damage. So if u take normaly 10 000 damage point. That will reduce them to 7 600 damage point.

But if u focus immu bonus u will not be able to have a single 4 bonus set armor. And u barely loose something like 500-1000 strenght and wisdom bonus and those one upgrade u're resilience for kido and physical damage.

So u need to know (by testing it most of the time) if u take more damage with 21% damage reduction +bonus strength and wisdom with a 4 set armor bonus. Or if u take less damage than a single 24% immu damage rate.

If u take only 9 000 damage normally because of a high resilience with armor set. U will take only 7 110 damage after immun reduction. better than a single 24% immu rate with a base of 10 000 damage.

But in same time if u lose too much immun rate for exemple for a little gain of base resilience (ex:15% immun rate and 8500 base damage after reduction), u will take more damage.

(10 000 - 1 500 resilience) - 15% immun rate = 7 220.

It's seem to not be a big deal but that can make a big difference in a full fight.


author: [email protected]    time: 2014-12-19 10:36:31

ok im kinda confuse what are we talkin about 4 + 2 2+2+ sorry trying to understand
author: -___-    time: 2015-1-15 11:57:31

My vanguard have 22% Immune Rate with Kazeshini and i normaly take 27k damage.
When i switch for Kokujo Tengen Myo my Immune rate jumps to 40% and the damage i take is 26k,but from the math's point of view i shoud take 18.4k damage.
In both cases there aren't criticals,and i think that Immune Rate doesn't really cover 40% of the damage my vanguard takes.
author: TicklemyTit    time: 2015-1-15 15:27:57

-___- replied at 2015-1-15 10:57
My vanguard have 22% Immune Rate with Kazeshini and i normaly take 27k damage.
When i switch for Kok ...

what vanguard is this? because kazeshini doesn't give any immune rate
if you're looking at the damage -40% and -20%, that's the damage your vanguard does
avoid is the immune from damage for zanpakuto
author: jjhance0504    time: 2015-3-20 00:28:02

Edited by jjhance0504 at 2015-3-20 04:37
TicklemyTit replied at 2015-1-15 15:27
what vanguard is this? because kazeshini doesn't give any immune rate
if you're looking at the dam ...

I THINK IMMUNE RATE FOR SKILL EFFECT NOT DEFENSE.
author: jjhance0504    time: 2015-3-20 04:42:40

-___- replied at 2015-1-15 11:57
My vanguard have 22% Immune Rate with Kazeshini and i normaly take 27k damage.
When i switch for Kok ...

I THINK IMMUNE RATE FOR SKILL EFFECT LIKE BURN STUN OR OTHER SKILL EFFECT NOT DEFENSE.
author: SosaRey    time: 2015-3-22 16:03:22

Wow this is impressive. I didnt know immune was for vanguards. My sajin is 78 and i put lvl 50 spirit forge 2 pc, 2 piece of lvl 50 gear and 2 piece of lvl 70 gear. So i use 2-2-2. I thought this was the best so i could get stamina so i last longer. I had no idea immune helped vanguard. Also my question, does a 4piece set that has attack and wisdom bonus, is that only for attack? Or does that also provide defense or kido defense too. I used 2-2-2 because i thought to focus my vang toughness. Any suggestions for sajin lvl 80?
author: frtommy3    time: 2015-8-27 10:07:47

just a bump
author: [email protected]    time: 2015-8-27 10:42:05

frtommy3 replied at 2015-8-27 10:07
just a bump

lmao , u always do that :p
author: [email protected]    time: 2015-11-11 13:55:31

SKyreaver2pc+4pc any other you can get for VG. Saulters should really have a 6pc set for the damage rate % unless you roll 2+2+2 for some reason for stamina. haha
author: darkmagician294    time: 2016-3-2 19:11:31

does 70 and 50 work?
author: [email protected]    time: 2016-3-3 01:44:22

Edited by [email protected] at 2016-3-3 01:49

Rank gives immune rate and damage rate.
I have immunity set for vanguard 14%.
I haven't gotten his last mod 12%.Haven't gotten any immunity from his evo unlike komomura. (evo lvl 10-11 4.5% immunity).

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author: Sajellac    time: 2020-6-12 13:01:03

what do you mean by " 2+2+2" ?




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