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how is the % calculated for "when dead" modifiers? [Copy URL]

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1#
Post time 2015-3-8 04:14:20 |Show the author posts only |Descending
Eg: tavern aizen, it says when dead has 25% of reducing fury of whole team. How is this 25% calculated?

is it like if i do 4 fights in arean, one of them in which aizen dies the opp team fury reduces or out of the 4 times aizen dies one of that fight the opp fury reduces?
if so then if i do 3 fights in arena and aizen dies , then 4th fight if i do in csb will that trigger the reducing opp fury(provided aizen didn't reduce fury in the first 3 matches?)

how exactly does this work?

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2#
Post time 2015-3-8 04:33:39 |Show the author posts only
Stop over thinking things, when he dies there is a 25% chance.

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Post time 2015-3-8 05:43:18 |Show the author posts only
you just have a 1 in 4 chance of reducing the opponents fury, its not like its a guarantee either since your working with a random % chance.

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Post time 2015-3-8 06:15:38 |Show the author posts only
Brahmastra replied at 2015-3-8 13:33
Stop over thinking things, when he dies there is a 25% chance.

had you said that it was a random chance, that would have made sense. but you telling there is a 25% chance doesn't make sense at all.

i was thinking for using aizen for a strategy where a full T1 team would wipe me off by their third fastest player, if i playing them 4 times would help in reducing the fury then i could try that.

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5#
Post time 2015-3-8 06:18:54 |Show the author posts only
Its like stun rate % its random and luck

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Post time 2015-3-8 06:25:31 |Show the author posts only
ajoalex replied at 2015-3-8 05:15
had you said that it was a random chance, that would have made sense. but you telling there is a 2 ...

Why does it not make sense? There is a 1 in 4 chance or 25% in order for the skill to trigger. Depending on your luck this can happen 3 times in a row or never at all.
A random chance would imply that the percentage is given randomly, could be 1%, 20%, 88% or 100%

As for the strategy I'd totally try it! Maybe even leave your Aizen without gear and just accessories?

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7#
Post time 2015-3-8 06:30:20 |Show the author posts only
elitegio replied at 2015-3-8 14:43
you just have a 1 in 4 chance of reducing the opponents fury, its not like its a guarantee either si ...

hmmm. so the 25% doesn't mean anything then. if it was a 50% chance, it would still mean the same. its "a chance to reduce team fury then" i suppose cos "1 in 4 chances" can mean something else.

anyone else knows how this works?

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Post time 2015-3-8 06:33:35 |Show the author posts only
Brahmastra replied at 2015-3-8 15:25
Why does it not make sense? There is a 1 in 4 chance or 25% in order for the skill to trigger. Dep ...

yeah, that was my plan, to leave him with the least HP. but then i haven't got him yet, was thinking if i do go with him, i would like to know how this thing works.

because if he does that skill 3 times continous then again that is not 25% cos it could be a (0,0,0,1),(1,1,0,0), so it could have happend 25%, 50% (correct me if i am wrong).  if its indeed a 1 in 4 chances then i would be sure that after he does that skill then he would atleast do it within the next 4 tries again. if so then i could use that to my csb opponent whom i cant defeat .

i am getting gin to his 5th mod, i will try and test with that out and see how this works.

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9#
Post time 2015-3-8 06:53:24 |Show the author posts only
ajoalex replied at 2015-3-8 05:33
yeah, that was my plan, to leave him with the least HP. but then i haven't got him yet, was thinki ...

Ok lets try it this way lolol

Aizen has 25% chance, PER FIGHT, to trigger his skill.

If it fails 3 times it won't mean the 4th time is a success, because it's 25% per fight and not in total, that would be OP.

Is it understandable this way? The skill does not add up.

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Post time 2015-3-8 07:08:39 |Show the author posts only
Brahmastra replied at 2015-3-8 15:53
Ok lets try it this way lolol

Aizen has 25% chance, PER FIGHT, to trigger his skill.

"because it's 25% per fight "

hmmm,
say gin, "when attacked there is 50% chance of recovering fury". now you mean this is 50% chance per attack and not 50% every turn ie once in every two attacks he recovers fury?

if so then 25% would mean something like a low chance
and 50% would be something like a high chance(just like the stun chance terminology). the numbers confused me, now got it. so it just cant be calculated when it could trigger. anyways the plan is still on, i will try it later.

thanks for the clarification

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