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HVI Nurf [Copy URL]

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1#
Post time 2018-10-19 07:38:50 |Show the author posts only |Ascending
Edited by Aratron at 2018-10-19 14:57

Since when we have this Nurf?

from this

"Ignores enemies' defense starting at 0%, increases 25% each round for 20 rounds.[1][2] (Invalid in PvE)[3]"

[1] Damage still increases after 100%. The best way to think about it is that Ichigo's attack is boosted by a percentage of the enemy's defense. That percentage is determined by the the number of rounds that have passed. More concisely, considering the enemy's base defense D and Ichigo's base attack A1, Ichigo's attack A2 after R rounds is treated as A2 = A1 + (D * 0.25 * R).

[2]This modify's damage boost is affected by defense halos but buff and debuff icons are ignored.

[3] PvE does not include daily activities with Reiatsu in it. Events such as Ryoka, Evil Spirit, and Void are classified as "PvPE" by the developers.

to this




Ofc i hope that ignore def is  based not on the initial total def but based on the total def gained thru the entire game.   

or...
if first round enemy has 100 def and HVI has 80 attack he will do 105 dmg (def added as dmg) the next round if the def goes to 120 he will do 80+(120*0.25)=110.. which is best in my interpretation.

Before it was function of enemy def which stacks, now it is just addition based on the enemy def.
I compered him before to Muken Aizen but his 500% were function of his own attack, and HVI gains 500% attack based on enemy def (+def growth)


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15#
Post time 2018-10-22 02:09:10 |Show the author posts only
DeEmEn replied at 2018-10-22 00:05
meh, kokuto with HVI is like Uyruu with Muken.

It's fairly close

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14#
Post time 2018-10-22 00:05:10 |Show the author posts only
theunknown404 replied at 2018-10-21 21:57
It hasn't been working, so it seems they are pushing Uryuu more.

meh, kokuto with HVI is like Uyruu with Muken.

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13#
Post time 2018-10-21 23:57:57 |Show the author posts only
DeEmEn replied at 2018-10-21 23:53
I thought they are not doing it to cash partner?

It hasn't been working, so it seems they are pushing Uryuu more.

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12#
Post time 2018-10-21 23:53:58 |Show the author posts only
theunknown404 replied at 2018-10-20 16:59
There is one change with the text, though. The final mod for HVI has been disabled in Void Region re ...

I thought they are not doing it to cash partner?

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11#
Post time 2018-10-21 04:11:27 |Show the author posts only
sinswordace replied at 2018-10-21 04:16
I do not understand, my theory is not correct? If HVI ignores 100% protection after 4 rounds, does ...

I think he just accumulates 25% each round until reaches 500% , but Ginjo accumulates 30% per round so , at round 15 , ginjo should have enough defense to survive.Aksi paired with one of the askin stars , do not think he will die at all.

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10#
Post time 2018-10-20 20:42:17 |Show the author posts only
sinswordace replied at 2018-10-20 20:16
I do not understand, my theory is not correct? If HVI ignores 100% protection after 4 rounds, does ...

You can try to test this if it reaches 100%. All characters I have seen die before it reaches 100%. However, I do not believe 100% defense ignore is the same as reducing all of their dense to 0 when defense buff icons are involved, but it's not really that important. Most partners will not survive the attack regardless.

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9#
Post time 2018-10-20 20:16:08 |Show the author posts only
theunknown404 replied at 2018-10-20 18:54
Both are wrong.

Enemy has 100 def + 150% def from RJ (which does not count toward HVI's final mod) ...

I do not understand, my theory is not correct? If HVI ignores 100% protection after 4 rounds, does it make any difference what enemy or aura the enemy gets? If 0 will be multiplied by 0.

Or HVI removes all protection, but what they managed to pick up will remain on the enemy?

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8#
Post time 2018-10-20 18:59:16 |Show the author posts only
There is one change with the text, though. The final mod for HVI has been disabled in Void Region recently.

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7#
Post time 2018-10-20 18:54:22 |Show the author posts only
Edited by theunknown404 at 2018-10-20 18:58
Aratron replied at 2018-10-20 15:54
I'm hoping that these 25 % are based on total def+bonuses.

enemy has 100 def + 150% from RJ = 250  ...

Both are wrong.

Enemy has 100 def + 150% def from RJ (which does not count toward HVI's final mod) = 250 def and HVI has 100 attack. He will gain 25% of 100 def, which is 25, so 125.
This means if Ginjo has a 150% def boost from RJ, he will have a harder time killing him while the buff is in place, but you are also not penalized by defense debuffs from Kokuto's exclusive skill or Bankai Kenpachi.

If that def boost were from a halo like Haschwalth or Kokuto, it would be a different story.

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