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Dissapiring spirit stones and few other issues [Copy URL]

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1#
Post time 2014-8-5 03:50:25 |Show the author posts only |Descending
Edited by otton128 at 2014-8-5 04:33

Still wasn't fixed, when the bag is full and you synthesize a spirit stone it's not put into the bag, it dissapears.

Another issue is that the "join combat" at the alliance campain is in Chinies / Japanies / scribble language, and the same Chinies / Japanies / scribble language is pressent at times when loading the game.


Want more? My score for guild war war reduced to 0 after I re-loaded the game.

One of the event buttons wasn't warking on EU2 server while the same event worked just fine at US14, But I don't remember the event for it was 7 days ago. Or maybe it's the second way round, the bug allowed the event to happen and it normally shouldn't? To me that's just plain old favoring US over EU.

The "miss / dodge" situation known from alliance campaigns as ID:70...!, it's a miss / dodge not a bunch of numbers.

Tavern / Janken game seams to be fixed, when I was at top level the statistics of winning / loosing were as fallows: 22 wins, 14 draws and 51 loss, but when I played on another server as one of the lower end players the win : loss was 2:1 or even 5:2, so the statistics were waaay off, that made me think, that the game mechanics favored the low end players to make them want to play, and high end players lose more to make them want to buy more gold for instant win just to keep up with other high end users, to me that's plain old throwing the randomness out the window and introducing new ways to make fast cash on frustrated players.

The "reset" button at Trial doesn't work.

The "Protect Seireitei" didn't allow me to join despite being top 9'th guild in all-category, the message "didn't register or U ain't top 10 guilds" popped all the time, is the reg-button active for the VIP 1 and above players or something?

The blinking / blue-flaming sign that something's up, like the daily task or daily event flaming, it's totally out of sync when it comes to the higher-up link in the tree. AKA: the daily task can be lid, while the dialy icon sometimes is and sometimes is not lid.

Oh, and the guild war, after I register and make it all good, I have to re-load my Chrome to be able to join, otherwise the button is de-activated, didn't try it on Mozilla or IE.

I'll keep this one updated if I find more bugs or pseudo bugs

Update:

The skill scrols didn't add up, 253 + 541 = 793, so why are they in a sepparate slots?

The same story as with the Tavern / Janken as with Reiatsu and Reiatsu Refil Pills, I had a ton of them, over 300, and only 3 time I got a crit and 0 super critic as one of the top characters, while when I was at low end, I got super crit twice within 50 pill range! Ok, the level were much different, now at high end it was lvl 15/16 and as low end it was lvl 4/5, but still... game mechanics are vaforing the newbies that are still fresh and willing to get involved. AS THE GOOD OLD GAME PSYCHOLOGY SUGGESTS!

Another update: (I'll never stop finding errors...)

The inventory page, I have 2 pages of equipment and 1 page of accessory, when I go to the second page of equip and switch to accessory, it shows me the second page of accessory, which is empty... when I switch to the first page of accessory, the 2/1 accessory page indicator switches to 1/1, magic! I might post a few pictures...

The text of describing the characters, their talent ability and so on is adjusted to the Chinies scribbles language, when transpates into english, most of the text is cut out. And so we have to get lvl 50 to learn that Spirit Forging and Enchanting is available at higher lvl due to the text cut short. Not to mention the different fonts and sizes when dealing with Nemu's answers... Ok, so a few people translated it, but they could use some tamplate to have ONE common size and font.

That's that for now before I get frustrated too much...

Update:

You just HAD to make another error...
[Notices] Bleach Online Launching US Server # 26 on Aug 4 @ 5:00 am CDTWhile the REAL start was on Aug 5 @ 5:00 am CDT, good job!

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2#
Post time 2014-8-5 03:53:04 |Show the author posts only
Not sure on most of that but I've d/c'd in Guild Wars being in first place and over 100 kill streak...when I get back in I got to wait 60 seconds before choosing a lane, and my kill streak is back at 0. But my total score on leaderboard is same as when I disconnected.
BLEACH ONLINE SENIOR COMMUNITY OPERATOR
S11 (S10,11,12,13)
Level 114
Sakai
1,055,000 BP 11/25/14

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3#
Post time 2014-8-5 04:17:50 |Show the author posts only
Edited by otton128 at 2014-8-5 03:27

Well yeah the 60 second cooldown is to prevent any smart ass that died to re-load the game and quick-jump into the guild war skipping the CD-after-death time, it would kill the server if everyone would re-load the game after being killed... When I re-loaded the game before to check the mechanics of the game it was that the score was still fine, the killing streak was resetted as it should be after you re-loaded like if you died or simply disconnected (most likely Ur case everythingswrong xD), but the score was still at the same level before as it was after, it's my first time seeing the error of errasing the score.

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4#
Post time 2014-8-5 10:55:47 |Show the author posts only
Well bro some of this bugs still also in the chinese version of this game so dont expect a fix till they do (like the daily task blue-flaming) others dont, the dodge in alliance battle look more like a super crit than a dodge yep agree with you in tavern, seems like the AI grows or only left you win sometimes, the win rate is low at high lv with reiatsu large crit, i think is only luck i spent like 450 pills and 0 crits few days ago i use 20 and got 2 large crits also got some in chin ver at high lv reiatsu with some pills (around lv40 - lv48 ) i also hate they only rewrite after translation so the sentences doest fit and you cant red the complete description of most of the things and btw about the problem of the streak at guild war that isnt a bug, that was a disconnection so count as a die, thats why the streak reset and the countdown

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