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mayuri1177 replied at 2019-1-12 23:55 ![]()
So their intention was to make 3 to 4 partners be the only viable options for dealing damage in Vo ...
While I understand he current state of Void Region is upsetting to a lot of players, it is not the final version. I agree it is currently too difficult, but I just wanted to discuss what you said here. None of these adjustments were needed back when Void Region was first released. If it were left in that state, it would be one shot right now just like ES and Ryoka. Only problem is that it does award great prizes to the lucky one who one-shots it, probably because they had a faster connection or were closer to the server or had a faster autoclicker, things that have nothing to do with the strength of your team. Void Region has to evolve with their broken ass partners, otherwise it is going to be another ES or Ryoka.
And leaving freeze go is not in the developers' best interests. How are they going to push all their new partners when people only stick with Askin and Toshiro and that's all they need?
The real problem here is that a lot of this could have been avoided if they were decent developers who paid attention to their own game. All other solutions so far have been rejected because they were too much work. It's amazing they're actually doing anything at all right now. This current approach may be the most sustainable approach in the long-run, however, IF they can set the stats correctly so people can actually do damage to it. |
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