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Author: artinfection
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Shinso Gin VS SWP Aizen [Copy URL]

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111#
Post time 2015-3-25 22:47:07 |Show the author posts only
YagamiLi replied at 2015-3-25 21:43
gin can counter it, so they're just being unreasonable imo xD

but they r the big bad chinese guys ...

where is the like button when needed >_>

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112#
Post time 2015-3-26 01:42:59 |Show the author posts only
Edited by watman at 2015-3-26 01:44
YagamiLi replied at 2015-3-25 22:06
um this is how isshin works for me

100 fury boom casts his skill - combo buff kicks in for partner ...

Following how Isshin works for you: the 3rd assaulter goes twice.

Since my 3rd will have t1 as well, and it will be CSB Byakuya
CSB Byakuya's 2nd turn, would proc 100% combo

Which should result in Isshin going for the 3rd turn.
His first turn would render him having 0 fury
his 2nd from Partner Combo Proc = 50 fury
his 3rd from CSB Byakuya 100% combo Proc = 100 fury

t2 == Isshin skills again

Adding in an extra 8th combo 100% for your main:
That should add another hit for CSB or Isshin.
So either Isshin skills twice in t1
Or CSB Byakuya gains a 3rd turn.

Ho Ho Ho.
These combos would leave for some devastating attacks
3 turns t1 possible??
I don't see how CSB Kenpachi could keep up with that kind of damage output speed

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113#
Post time 2015-3-26 01:54:49 |Show the author posts only
watman replied at 2015-3-25 22:42
Following how Isshin works for you: the 3rd assaulter goes twice.

Since my 3rd will have t1 as wel ...

3 turns is only possible for isshin if he has 100fury regen

because isshin gives buffs to all allies, all allies go twice each round

if you use 8th skill without isshin only 1 partner is going to go twice

if you use 8th skill in pair with byakuya (again no isshin) both main and byakuya will go twice on the next round, it's not the same thing

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114#
Post time 2015-3-26 11:42:06 |Show the author posts only
Edited by watman at 2015-3-26 13:58
YagamiLi replied at 2015-3-26 01:54
3 turns is only possible for isshin if he has 100fury regen

because isshin gives buffs to all all ...

What does fury regen have anything to do with a partner being forced into another turn because of a 100% combo proc?

With the following assaulter line:
Isshin - Main w/ 8th - CSB Byakuya

Following the turn of aforementioned events:The Isshin Combo proc --> partners going for a 2nd time
(My entire assaulter line has t1, so their first turn would result in them having a 100% combo buff)
During the 2nd round, the 100% combo from main skill & csb skill would proc
Resulting in 2 partners going for a 3rd time in the first turn


Edit --

Just fought my servers #1 Nobunaga Oda
He has the following
Isshin - Main w/ 10th, CSB Bya

His isshin & csb went thrice in the first turn.
My extrapolated theory was indeed correct


Edit Again (Post-edit)--

Just realized this whole team falls apart against a super fast Daiguren || Tavern Gin
Lol


Edit Again Again (Post-edit-edit) --

Along the same lines of Tavern Gin || Daiguren potentially giving trouble to a 1-3-1
A super fast Shini Urahara would give trouble to a 3-1-1

Much strategy.  PvP is fun

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AssassinwithRPG Now

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115#
Post time 2015-3-27 06:59:01 |Show the author posts only
Edited by Brahmastra at 2015-3-27 07:01
watman replied at 2015-3-26 11:42
What does fury regen have anything to do with a partner being forced into another turn because of a ...

In theory a 3-1-1 or a 1-3-1 sounds really strong and overwhelming but it can be countered so easily and if it does it means your whole team is down. Hell, even 2 or 3 rounds into the fight you can still lose by an Isshin or even a tavern Aizen. A lucky critical or extra turn is all that's needed to bring you down.

As much as I'd love to play those 2 formations it's just too vulnerable for me. A player has to change some speed and possibly change a partner and you're done.  If you spend enough you won't have that problem though, haha.

I've said it before and I'll say it again.. This game's partner and formation balance is hella good.

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116#
Post time 2015-3-27 10:34:16 |Show the author posts only
Brahmastra replied at 2015-3-27 06:59
In theory a 3-1-1 or a 1-3-1 sounds really strong and overwhelming but it can be countered so easil ...

That's why you have an offensive VG as a safety net

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117#
Post time 2015-3-30 15:58:14 |Show the author posts only
watman replied at 2015-3-27 10:34
That's why you have an offensive VG as a safety net

What about a formation that goes like this: Daiguren Toshiro, Shinso Gin, Shinigami urahara, Main, VG. With Muramasa as zanpakuto. If you can T1 shinso he'll make T1 your entire team a lot cheaper and gain total control from turn 1. Im sure even Cyra's offensive vanguard would have trouble to keep up with all that kido damage coming to his face

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118#
Post time 2015-3-30 15:59:55 |Show the author posts only
Edited by sirnibbles at 2015-8-6 21:34
calmar09 replied at 2015-3-30 15:58
What about a formation that goes like this: Daiguren Toshiro, Shinso Gin, Shinigami urahara, Main, ...

run 3rd skill and if you get lucky and don't get blocked as much...that could work

he'll never heal either because he can't attack or skill

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Ayy Lmaokai

Rank: 4

119#
Post time 2015-3-30 16:08:18 |Show the author posts only
sirnibbles replied at 2015-3-30 15:59
Run 3rd skill and if you get lucky and don't get blocked as much...that could work.

He'll never h ...

you know he has 4 other partners aswell? -_-

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120#
Post time 2015-3-30 19:21:24 |Show the author posts only
BurakCinar replied at 2015-3-30 16:08
you know he has 4 other partners aswell? -_-

Daiguren disarms and defuries, preventing them from using specials and regain fury, Urahara silences the support so it becomes useless and can not fury regen the as.saulters, Shinso Gin damage the whole team and boost your fury and even better if he stuns someone, kido main spams 10th skill. The only one left alive would be the VG but by that time he'll probly end up silenced by Urahara and wont be able to sustain himself for too long

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