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Edited by Shiba_Isshin at 2014-9-20 15:06
Couple more things for the list..
Alliance Blood Battle (PvP) - Remove the time restrictions.. For me (US7) if I miss the event after Spirit.. it'll be impossible to get it in the evening.. The server is far deader at night it seems, and no one wants to help out if they have nothing to gain from it.. so like the 4 or 5 ppl that are struggling to get their chances use up at those specific times are screwed over since the chances don't stack (like the should).. basically allow this event to be the same as campaign and doable at any time during the day.. squashing it into 2 specific time frames isn't as helpful as you think..
I see now that this 2nd request is pretty much already a part of the request list.. lol my bad..
Alliance Campaigns - Remove the Round limitation and minimum party (2) limitation. Basically as it stands now you get 4 rounds to complete 6 battles.. By eliminating the limit on rounds, or just bumping it to 6 (6 enemies, 6 rounds) you allow for the people who are further ahead in level to continue on their way when they reach new levels.. As it is now.. when the first person on my server hit level 80, it was a few days before the 2nd one got there.. and then a few weeks before the 3rd person.. to reach 80 so that both level 80 PvP and Campaign could be done. Even now there are only about 8 to 10 level 80 or above players or above on my server, and because they are rivals they refuse to help out in the campaigns or PvP to get those much needed accessories.. So if the limitations were removed by both minimum party size and round limitation.. if you had the ability to take out all 6 enemies you should have that option. And if one player kills all 6 enemies themselves maybe you get a silver bonus or something..
Now I realise this will likely be shot down due to the pending server merges.. but that along doesn't guarantee that these issues will be resolved by the merge..
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