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Instead of complicating this with a piecewise-defined function (which would be required to mathematically model this situation lol), I made a spreadsheet in Excel that can tell you the expectancy based on some minimum number of fragments per day and attached it here.
Unfortunately, we don't know how it works just yet, so this is all guessing past Level 15.
However, as stated before, the amount of exp required per level may likely increase by a different amount depending on what growth upgrade you have reached.
The first tab in the Excel book proposes that it increases 10 exp more with each growth rate upgrade. The second one proposes that the exp increase doubles with each growth rate upgrade. I'm sure we'd all prefer the former, though... 
You can play with it as you like if you know how Excel works. |
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