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Edited by dionysvs at 2016-3-2 16:52
moongoatie replied at 2016-3-2 14:09 ![]()
Oh,well. UN has specific sets for partners that are reincarnated only.
What about the attributes? ...
its really complicated so im just gonna give the translations, the exact words used may vary, eg destruction and annihilate are essentially the same thing by meaning but here im using them as separate attributes
Non-reincarnated partner (no attribute)
non-reincarnated partner's dmg on reincarnated partners is reduced by 30%
Basic attributes (destruction force, soul force, hollow force)
3 attributes counter each other
destruction counters soul, dmg received from soul reduced by 30%
soul counters hollow, dmg received from hollow reduced by 30%
hollow counters destruction, dmg received from destruction reduced by 30%
Advanced attributes (annihilate soul, hollow soul force)
advanced attributes counter each other, dmg received from each other reduced by 30%
Advanced attributes counter basic attributes
basic(including no) attributes' dmg on advanced attributes reduced by 30%
Reincarnation attribute increase
basic and advanced attribute final dmg increase by 10%+(numbr of reincarnations * 6%)
Hollow soul force attribute's effect is reduce incoming dmg by 10%+(numbr of reincarnations * 6%)
Monsters attribute
monsters receive soul of protection final dmg reduced by constant 30%
Reincarnation bonus effects
partner has chance to:
remove targets shield [chance=numbr of reincarnations * 10%]
do 3 times dmg [chance=numbr of reincarnations * 3%]
ignore dmg taken [chance=numbr of reincarnations * 1.5%]
normal attack all enemies [chance=numbr of reincarnations * 2%]
ignore enemy defense attack [chance=numbr of reincarnations * 2%]
recover all hp(self) after attacking [chance=numbr of reincarnations %]
remove all of targets' buffs [chance=numbr of reincarnations * 4%]
one hit kill [chance=numbr of reincarnations%]
ignore one hit kill effect
chance to disorganise enemies formation [chance=numbr of reincarnations * 2%]
Reincarnation additional info
partner receives a random attribute and bonus effect upon 1st reincarnation
player can use tools to reset attribute and effect
everytime partner reincarnates automatically strengthen current attribute and bonus effect
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