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Mugestsu [Copy URL]

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11#
Post time 2017-6-11 06:06:36 |Show the author posts only
Not possible.

In the current Rujin jaka VG meta.. there's no way to be able to tank ignite+mutilate on outdated characters at all.

ps: you're using a 6format set.. try using a 4-2 or 2-2-2 for that extra immunity

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12#
Post time 2017-6-11 08:51:57 |Show the author posts only
595459354 replied at 2017-6-11 06:06
Not possible.

In the current Rujin jaka VG meta.. there's no way to be able to tank ignite+mutilate ...

you mean even your kukaku is burning now with muken buffing RJ burn

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13#
Post time 2017-6-11 08:59:08 |Show the author posts only
595459354 replied at 2017-6-11 19:06
Not possible.

In the current Rujin jaka VG meta.. there's no way to be able to tank ignite+mutilate ...

I don't think that extra immunity will reduce the effect of mutilate and burn because these two effects are based on caster's damage and there's a fixed amount for the damage dealt by these two effects.

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14#
Post time 2017-6-11 09:57:09 |Show the author posts only
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15#
Post time 2017-6-11 13:28:04 |Show the author posts only
nice mugs he will be badass when your done with him xD i been working on my hiki these past 3 days she needs a lil more block and more crit  
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16#
Post time 2017-6-11 13:51:23 |Show the author posts only
Edited by jimmycricketwin5298 at 2017-6-11 12:55
Rokianas replied at 2017-6-11 03:17
Make his hit ~250, max out crit, break is good, NEED COUNTER if you want to make him a bit tanky (yo ...

As someone who overwrote his Psychic for Blood, I would actually say that the Blood Enchant is terrible. If you're wondering if it's because I do no damage, I put it on my D.Ichi who is T1 and 1 shots the enemy team even if they are the same BP as me, tho their VG usually has a quarter-half HP. Even then, I only heal about 50,000 HP on that t1 skill. With regular attacks it is about 10,000 HP. It's better to use the Revive blue enchant that gives 3% max HP per action as its a constant 45k HP if you have 1.5mil HP.
Your Mugetsu seems to have probably 600K HP so it'll regen 18k HP per action with 3% Revive, and it'll probably do about 500k per skill, which is 25k HP with Blood, but your regular attack will do at most 200k, which will regen only 10k HP. It's better to regen a constant 18k per action, than 25k on your skill (less if they r tanky) and then 10k with a basic attack. Again, the more tanky the are, the less health you will get out of your 5% of damage done.

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17#
Post time 2017-6-11 14:05:12 |Show the author posts only
Suma's Mugetsu is pretty tanky: http://mybankai.game.ggcorp.me/fightreport/?rid=594481517451640278&aid=58&t=1&lang=en_US  he's getting healed from Haschwalth though.



Bonds are far from max Suma never upgraded them lmao.




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18#
Post time 2017-6-11 21:07:59 |Show the author posts only
jimmycricketwin5298 replied at 2017-6-11 13:51
As someone who overwrote his Psychic for Blood, I would actually say that the Blood Enchant is terr ...

His hp in pvp is about a million. So basically use the revive enchant on him??

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19#
Post time 2017-6-11 22:50:42 |Show the author posts only
_noticemesenpai_ replied at 2017-6-12 10:07
His hp in pvp is about a million. So basically use the revive enchant on him??

Does this means that the 20% crit damage from enchant will not stack with tensa's?

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20#
Post time 2017-6-12 01:58:48 |Show the author posts only
jimmycricketwin5298 replied at 2017-6-11 20:51
As someone who overwrote his Psychic for Blood, I would actually say that the Blood Enchant is terr ...

If you heal for 50k hp while having Red life steal enchant, means you deal only 1kk dmg.
So you totally suck on dmg (srr for that, but you attacked me, i'm not going to sit here and let you drop dirt on to me).
So, if you deal 1kk dmg you get 50k HP back with 5% life steal.
If you have 1kk HP you get 30k HP back with 3% revive.
And you WILL ALWAYS heal for same low amount with revive, but with life steal, your heal depends on dmg done, and then you hit all enemies team, and they have atleast 500k HP on each champion, you deal 2.5kk minimum (considering you main that champ and kill everyone or atleast do major of their HP) and from that you heal for 125k hp.
5% of dmg done is much much much much much much better for someone who deals dmg instead of 3% from HP. 1kk dmg gives you 50k HP. But who in the hell would do ONLY 1kk dmg on full enemies formation?
Sure, if you attack someone who's 10kk BP lower than you, then they don't even have more hp than that in their full formation. So stop talking and make some maths before trashtalking someone.

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