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Hey guys, just thought I'd start another thread. This time the topic is about Ideas that could help Improve/Refine the game.
One person on EU server 136 and myself came up with a system to replace the luck-based Janken system. Basically, instead of Rock-Paper-Scissors, there would be an adjustable boss battle. The difficulty would all depend on the color of Reishi you want, how much of it you want, and how much you already own. Say you want 50 purple Reishi and you already have 150. There would be an option to let you choose the type and amount, and a Boss would be set up accordingly. The more Reishi you want, the harder Boss. The color of the Reishi determines the general rank of the boss. In order to discourage small battles for little amounts of Reishi, there should be a limit to how many times you can challenge per day. Thus making players want to take higher risks and gain more Reishi each challenge.
So what do YOU think? Think it would be a good system to implement? Would you argue otherwise? Have any extra ideas for the system? Let me know by either responding in thread or emailing me at [email protected]
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