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Edited by DeEmEn at 2019-1-10 17:13
Type Weapon(Sword, Blade, Rune): Physical attack/strategy attack bonus
Headband: Physical defense bonus
Armor: Physical defense bonus
Cloak: Strategy defense bonus
Boots: Speed bonus
Belt: HP bonus
[size=14.285715103149414px]Equipment Level
[size=14.285715103149414px]1-3 new equipment will be available every 10 levels
[size=14.285715103149414px]6 grade: white, green, blue, purple, gold, red.
[size=14.285715103149414px]Equipment of different grade has different number of attributes(3 attributes at most).
[size=14.285715103149414px]Socket
[size=14.285715103149414px]There will be 2-6 sockets according to equipment’s level and grade.
[size=14.285715103149414px]Set
[size=14.285715103149414px]Collect 2, 4, 6 specific equipment can get different attribute bonus.
[size=14.285715103149414px]Fortify
[size=14.285715103149414px]Every equipment can be fortified. Fortify level cannot exceed main character’s level.
[size=14.285715103149414px]Fortification costs silver.
[size=14.285715103149414px]Refine
[size=14.285715103149414px]You can spend silver to refine equipment’s additional attribute
[size=14.285715103149414px]Inherit
[size=14.285715103149414px]Inherit an old equipment’s fortify level to another equipment
[size=14.285715103149414px]Forge
[size=14.285715103149414px]Starting from lv.30, some new equipment that can be forged will be available every 10 levels.
[size=14.285715103149414px]Forging equipment will cost one general material and one special material.
[size=14.285715103149414px]
[size=14.285715103149414px]
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