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Due to thread owner request, I hereby translate this
(there's some thing I just directly translate it and don't really know how it really works because they haven't implemented this yet)
1. Grimmjow pantera
Talent: King of Leopard -> Naturally have 20% damage rate and 5% combo rate
Skill: Leopard's claw -> Attack enemy vanguard, growth rate 200%, recover self fury by 100%, dealt breaking injury to enemy (the ones that komamura is immune to ) and lower 15% defense for 3 turns. During these turns, cannot recover HP. (I think we have Breaking injury explanation here )
2. Bankai Renji
Talent: Double King -> Increase strength by certain percent
Skill: Attack enemy with the lowest HP, growth rate 180%, increase own's attack by 25% and critical by 25% for 3 turns
3. Bankai toshiro
Talent: Increase agility by certain percent, naturally have 7% immune rate.
Skill: Attack enemy assaulters, growth rate 140%, recover self fury by 25%, disarm (idk whether is it really removing enemy's weapon or not, because chinese explanation is most probably have that meaning) target for 2 turns, decrease target fury by 10.
4. Adult Neliel (gamuza)
Talent: Increase agility by certain percentage, naturally have 10% aid rate
Skill: Attack enemy assaulter and supporter, growth rate 120%, lowers target hit by 65% and increase all allies dodge by 15% for two turns; increase ally vanguard and assaulter's fury by 25
5. Ulquiorra (murcielago)
Talent: Increase strength by higher percentage, naturally have 10% damage rate.
Skill: Attack all enemies, growth rate 170%, give burning status (damage 50%) to 3 random enemy for 3 turns, increase own fury by 38.
6. Shikai Kenpachi
Talent: Increase strength by higher percentage, naturally have 10% damage rate.
Skill: Attack enemy vanguard, growth rate 350%, stoned enemy vanguard for two turns, silencing 1 random enemy for two turns, increase own attack by 35% and critical by 55% for two turns, randomly recover 100 fury to 1 ally.(they don't have "stone" explanation here, maybe makes someone unable to move?)
7. Hogyoku Aizen
Talent: Increase agility with higher percentage, naturally have 10% combo rate
Skill: Attack all enemies, growth rate 136%. Hollowfy enemy assaulters for two rounds, sealing enemy support's fury for two turns, increase enemy vanguard attack by 150% while other enemies chaos for 1 turn (I don't mistype the translation for last sentence)
8. Neliel (Kid form)
Talent: Increase agility by certain percentage
Skill: Attack enemy's assaulter and support, growth rate 100%, decrease target hit rate by 50% for 2 turns, recover ally vanguard and assaulter fury by 10.
9. Grimjow (normal form)
Talent: Naturally have 15% damage rate
Skill: Attack enemy vanguard, growth rate 170%, recover own fury by 100, dealt breaking injury for two turns, during this turns cannot recover HP.
10. Ulquiorra (normal form)
Talent: Increase strength by certain percent, naturally have 8% damage rate.
Skill: Attack all enemies, growth rate 150%, inflict burn (damage 50%) to 1 random enemy for two turns.
11. Shura Kenpachi?
Talent: Increase strength by certain percentage, naturally have 7% damage rate
Skill: Attack enemy vanguard, growth rate 300%, stone enemy vanguard for 1 turn, increase own attack by 25% and crit by 35% for two turns
12. Kyoka Suigetsu Aizen
Talent: Increase agility by certain percentage, naturally have 7% combo rate
Skill: Attack all enemies, growth rate 120%, hollowfly assaulter for 1 turn, sealing enemy support's fury for 1 turn, increase enemy vanguard attack by 100%, other enemies chaos for 1 turn
13. Shikai Toshiro
Talent: Increase agility by certain percentage
Skill: Attack enemy assaulter, growth rate 120%, recover own fury by 10 and disarm target for 2 turns
14. Zabimaru Renji
Talent: Increase strength by certain percentage
Skill: Attack enemy with lowest HP, growth rate 150%, increase own attack by 20% for 2 turns
so, they have another shura kenpachi here too? I see his stats and skill explanation is different from CSB ones.
These kenpachi have some fearful skills (+crit) 
then, do you usually buy all partner fragments and then reset? is the reset time 12 hours/try? |
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